My app sits outside facebook canvas.
The facebook request dialog 2.0 only redirects to canvas url
eg. apps.ibibo.com/YOURAPP
.
How can I make it open a custom url ?
This was possible in legacy FBML form with fb:request-form
and setting req-url
.
Are requests 2.0 restricted only to inside facebook URLS ? My requirement is to send game requests,but my game sits outside facebook. i.e. on clicking "ACCEPT" the url to open should be
"http://www.mydomain.com/mygame" and not
"http://apps.facebook.com/mygame" .
These methods do not seem to fit my requirement : http://developers.facebook.com/docs/reference/dialogs/requests/ ( only canvas url redirection )
I thought of one workaround as : The user clicks on "ACCEPT" and comes to the canvas url, and from the canvas url, I redirect him to my url outside facebook. But I am not sure if that is compliant with facebook policy ? ( mentioned here in point#4 of first paragraph : http://developers.facebook.com/blog/ )
In the "Facebook Login" tab under your app, enter all valid callback URL's, such as http://localhost/callback, http://productionUrl/callback, etc. If you don't see "Facebook Login" tab under your app, click "Add Product-> Facebook Login->Get Started" Enter the Valid Callback Urls -> Save changes.
1 | Log into Facebook as the personal profile that's an Admin of the Page you wish to change on a computer. 2 | Go to your Page and click Edit Page info near the bottom left side (see image above). 3 | Click into your Username area. 4 | Enter a new username.
You can find a Facebook URL in the address bar at the top of the browser if you are using a computer. To find the URL for a personal page in the mobile app, tap the three-dot menu and find the address in the Profile link section.
Need a jquery script to override the default function of facebook. However this works only when the person goes to "http://apps.facebook.com/mygame" and click on 'add app'.
Simpler to just have a welcome page, users click on "PLAY" and it opens a new window into your page.
Read more: http://developers.facebook.com/blog/post/525/ - good luck coding!
Put <button id="fb-auth">Login</button>
somewhere on mygame page and add this javascript code:
function updateButton(response) {
//Log.info('Updating Button', response);
var button = document.getElementById('fb-auth');
if (response.status === 'connected') {
//button.innerHTML = 'Logout';
button.onclick = function() {
FB.logout(function(response) {
//Log.info('FB.logout callback', response);
});
};
} else {
//button.innerHTML = 'Login';
button.onclick = function() {
FB.login(function(response) {
//Log.info('FB.login callback', response);
if (response.status === 'connected') {
//Log.info('User is logged in');
window.open("http://xxxxxxxxxxxxxxxx/some.html");
} else {
//Log.info('User is logged out');
}
});
};
}
};
// run it once with the current status and also whenever the status changes
FB.getLoginStatus(updateButton);
FB.Event.subscribe('auth.statusChange', updateButton);
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