I'm trying to recursively print out all an objects properties and sub-type properties etc. My object model is as follows...
type suggestedFooWidget = {
value: float ;
hasIncreasedSinceLastPeriod: bool ;
}
type firmIdentifier = {
firmId: int ;
firmName: string ;
}
type authorIdentifier = {
authorId: int ;
authorName: string ;
firm: firmIdentifier ;
}
type denormalizedSuggestedFooWidgets = {
id: int ;
ticker: string ;
direction: string ;
author: authorIdentifier ;
totalAbsoluteWidget: suggestedFooWidget ;
totalSectorWidget: suggestedFooWidget ;
totalExchangeWidget: suggestedFooWidget ;
todaysAbsoluteWidget: suggestedFooWidget ;
msdAbsoluteWidget: suggestedFooWidget ;
msdSectorWidget: suggestedFooWidget ;
msdExchangeWidget: suggestedFooWidget ;
}
And my recursion is based on the following pattern matching...
let rec printObj (o : obj) (sb : StringBuilder) (depth : int)
let props = o.GetType().GetProperties()
let enumer = props.GetEnumerator()
while enumer.MoveNext() do
let currObj = (enumer.Current : obj)
ignore <|
match currObj with
| :? string as s -> sb.Append(s.ToString())
| :? bool as c -> sb.Append(c.ToString())
| :? int as i -> sb.Append(i.ToString())
| :? float as i -> sb.Append(i.ToString())
| _ -> printObj currObj sb (depth + 1)
sb
In the debugger I see that currObj is of type string, int, float, etc but it always jumps to the defualt case at the bottom. Any idea why this is happening?
As others has pointed out, you need to invoke the GetValue
member to get the value of the property - the iteration that you implemented iterates over PropertyInfo
objects, which are "descriptors of the property" - not actual values. However, I don't quite understand why are you using GetEnumerator
and while
loop explicitly when the same thing can be written using for
loop.
Also, you don't need to ignore the value returned by the sb.Append
call - you can simply return it as the overall result (because it is the StringBuilder
). This will actually make the code more efficient (because it enables tail-call optimizataion). As a last point, you don't need ToString
in sb.Append(..)
, because the Append
method is overloaded and works for all standard types.
So after a few simplification, you can get something like this (it's not really using the depth
parameter, but I guess you want to use it for something later on):
let rec printObj (o : obj) (sb : StringBuilder) (depth : int) =
let props = o.GetType().GetProperties()
for propInfo in props do
let propValue = propInfo.GetValue(o, null)
match propValue with
| :? string as s -> sb.Append(s)
| :? bool as c -> sb.Append(c)
| :? int as i -> sb.Append(i)
| :? float as i -> sb.Append(i)
| _ -> printObj currObj sb (depth + 1)
Here is how I got it to work...
let getMethod = prop.GetGetMethod()
let value = getMethod.Invoke(o, Array.empty)
ignore <|
match value with
| :? float as f -> sb.Append(f.ToString() + ", ") |> ignore
...
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