After reading some reports about the inadequacies of the Mono 2.6 garbage collector, I decided to give Mono 2.10 a go. I found that the 2.10 runtime crashes with the following simple F# program:
let rec f x acc =
if x = 0 then acc
else f (x - 1) (acc + 1)
f 10 0
Equivalent looping C# code runs just fine as does an F# hello world program. The F# code also works ok with Mono 2.6 and .Net. Can anyone else reproduce this? Is it a bug or is it just my installation?
Here are the various runtimes I've tried and results I got.
Mono 2.10.2 (compiled from sources on Debian Squeeze)
-- "Stack overflow: IP: 0x4153bb84, fault addr: (nil)"
Mono 2.8 (compiled from sources on Debian Squeeze)
-- "Native stacktrace: ..."
Mono 2.10.2 (Windows binary)
-- "mono.exe has stopped working" dialog.
Mono 2.10.2 (VMware image)
-- Segmentation fault
Mono 2.6.7 (bundled with Debian Squeeze)
-- Works fine
The F# compiler used was from the November 2010 CTP.
I've reported this problem as bug #693905 at https://bugzilla.novell.com/show_bug.cgi?id=693905.
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