In my android app I am performing some operations in the doInBackground
by extending AsyncTask<Void, Void, Void>
class. (I have no use in performing any UI in this class)
AsyncTask
and AsyncTask<Void, Void, Void>
Code example:
public class MessagePooling extends AsyncTask<Void, Void, Void> { @Override protected Void doInBackground(Void... params) { while (!isCancelled()) { //Getting data from server SystemClock.sleep(1000); } return null; } }
Or:
public class MessagePooling extends AsyncTask { @Override protected Object doInBackground(Object... params) { while (!isCancelled()) { //Getting data from server SystemClock.sleep(1000); } return null; } }
Thanks
Simple - you just use the Void class. So you would have private class DownloadFilesTask extends AsyncTask<Void, Integer, Long> { .
Alternative 1: Using Executor and Handler The executor will help in performing any task in the background and the handler will help to make UI changes.
This class was deprecated in API level 30.
AsyncTask instances can only be used one time.
The AsyncTask
class can be thought of as a very convenient threading mechanism. It gives you a few tools that you can use that simple Java threads simply don't have such as on cancel cleanup operations. You don't have to do any UI in the background. You could simply execute one by writing one as an anonymous class like this:
new AsyncTask<Integer, Void, Void>(){ @Override protected Void doInBackground(Integer... params) { // **Code** return null; } }.execute(1, 2, 3, 4, 5);
It will execute whatever you put in doInBackground
on a background thread with the given parameters. Likewise, you can simply use Void
and execute with no parameters.
The only advantage I could think of executing a thread this way would be to aid in future maintenance. There might be a case where you want to modify certain things that are required to be on the UI thread, in which case you would override the other methods. Other cases would be you simply don't do the action enough to justify writing out another class, so just create one on the fly and be done with it.
EDIT:
To answer #3: they're effectively the same. The Void
object is a Java object just like anything else. You're not using Void
, so what you use in it's place doesn't matter. It's just the AsyncTask
contract requires three class types to be passed in, and by default they're Object
which is the baseline class of everything.
(I have no use in performing any UI in this class)
Then just use the normal Thread
class rather than using AsyncTask
class which is designed for dealing with UI changes during the thread's life time:
Runnable r = new Runnable() { @Override public void run() { // your code here } }; Thread t = new Thread(r); t.start();
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