Hello guys i've been having a problem with Mathematica 8.0.
When i export my Graphics3D to 3DS or any other format, texture is always missing. For example in the screenshot attached, , u'll see that i created a plane, texturized it and exported to 3DS then when i imported it back, there was no texture.
Is there a way i can export while preserving the texture? Thanks.
If you add Elements you can see what Mathematica is importing:
In[1]:= Import[test.3ds", "Elements"]
Out[1]:= {Graphics3D, GraphicsComplex, PolygonColors,
PolygonData, PolygonObjects, VertexData}
This means that lots of things are discarded in the import. Things like frames, textures, bumpmaps, camera etc.
The texture filenames are linked in the 3DS-format and not included like in Mathematica notebooks.
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