I have a table view of custom cells and some buttons in each cell.Clicking on any of the button inside the cell will reveal another custom view below that cell.Next click on the same button will collapse the view and need this same for all cells.I tried with insertrow method on the button click but in vain.How can i do this with using only the table view delegates.
This is what i tried:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = @"CustomCell_For_Dashboard";
CustomCellFor_Dashboard *customCell = (CustomCellFor_Dashboard *)[tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (customCell == nil)
{
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CustomCellFor_Dashboard" owner:self options:nil];
customCell = [nib objectAtIndex:0];
}
[customCell.howyoulfeelBtn addTarget:self action:@selector(buttonclicked:) forControlEvents:UIControlEventTouchUpInside];
customCell.nameLabel.text = @"test";
customCell.imgView.image = [UIImage imageNamed:@"Default.png"];
// customCell.prepTimeLabel.text = [prepTime objectAtIndex:indexPath.row];
return customCell;
}
-(void)buttonclicked:(id)sender{
NSIndexPath *indexPath = [myTable indexPathForCell:sender];
[myTable beginUpdates];
NSIndexPath *insertPath = [NSIndexPath indexPathForRow:indexPath.row inSection:indexPath.section];
[myTable insertRowsAtIndexPaths:[NSArray arrayWithObject:insertPath] withRowAnimation:UITableViewRowAnimationTop];
}
can anyone help me?
Animating the cell to expand and contract You supply an array of rows (indexpath) that needs to be reloaded, then the tableview will reload them by calling cellForRowAt: on these cell to layout them again, and animate the transition with the RowAnimation you passed into the with: parameter.
detailsTableView will be our UITableView. We need to register our cell and set the dataSource and delegate of UITableViewDelegate and UITableViewDatasource. For convenience we will just add an estimatedRowHeight at 100 and automaticDimension of rowHeight so the height will be equals the content of the cell.
I got the same task on one project with just one thing different: There were no buttons, just tapping on cell will expand or collapse it.
There are several things you should edit in your code. First, the button method code will look something like this:
- (void) collapseExpandButtonTap:(id) sender
{
UIButton* aButton = (UIButton*)sender; //It's actually a button
NSIndexPath* aPath = [self getIndexPathForCellWithButtonByMagic:aButton];
//expandedCells is a mutable set declared in your interface section or private class extensiont
if ([expandedCells containsObject:aPath])
{
[expandedCells removeObject:aPath];
}
else
{
[expandedCells addObject:aPath];
}
[myTableView beginEditing];
[myTableView endEditing]; //Yeah, that old trick to animate cell expand/collapse
}
Now the second thing is UITableViewDelegate
method:
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
if ([expandedCells containsObject:indexPath])
{
return kExpandedCellHeight; //It's not necessary a constant, though
}
else
{
return kNormalCellHeigh; //Again not necessary a constant
}
}
Key thing here is to determine if your cell should be expanded/collapsed and return right height in delegate method.
Going off of what @eagle.dan.1349 said, this is how to do it on the clicking of the cell. In storyboard, you also need to set the table cell to clip subviews, otherwise the content that would be hidden will show.
.h
@property (strong, nonatomic) NSMutableArray *expandedCells;
.m
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
if ([self.expandedCells containsObject:indexPath])
{
[self.expandedCells removeObject:indexPath];
}
else
{
[self.expandedCells addObject:indexPath];
}
[tableView beginUpdates];
[tableView endUpdates];
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath
{
CGFloat kExpandedCellHeight = 150;
CGFloat kNormalCellHeigh = 50;
if ([self.expandedCells containsObject:indexPath])
{
return kExpandedCellHeight; //It's not necessary a constant, though
}
else
{
return kNormalCellHeigh; //Again not necessary a constant
}
}
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