My exception handling skills are very primary and I am always very confused about the way I should use them, not so much of the how/syntax. I am currently using C# (if there would be different things applicable to it).
My question is that what are the benefits of creating your own Exception class while developing an application? In comparison to throwing a standard Exception class exception. Basically what is a healthy practice of exceptions in your application.
Or if not benefits, then disadvantages?
By creating your own exceptions you can often create a more meaningful message (or more application specific type of message) for the end user, while still wrapping the original message, so as not to lose any useful information.
There is a great book by Bill Wagner that covers some reasoning about when you should or should not create your own exceptions along with some good practices for exception handling in general. Here is a small excerpt:
Your application will throw exceptions -- hopefully not often, but it will happen. If you don't do anything specifc, your application will generate the default .NET Framework exceptions whenever something goes wrong in the methods you call on the core framework. Providing more detailed information will go a long way to enabling you and your users to diagnose and possibly correct errors in the field. You create different exception classes when different corrective actions are possible and only when different actions are possible. You create full-featured exception classes by providing all the constructors that the base exception class supports. You use the InnerException property to carry along all the error information generated by lower-level error conditions.
If there is a specific type of problem unique to your application that will call for a unique recovery strategy at a higher level in your application, you should create your own exception type so you can recognize and recover from that sort of problem optimally.
If the error is more of a "the caller did something wrong" variety, use the standard exception classes.
If you think your library is going to be long-lived and valuable, I would err on the side of creating your own exception classes, so that future users of your library can fashion their own recovery strategy.
Sometimes you want to do diffrent things for diffrent types of error, for example if a user inputs bad data it dosent make sence to crash the whole application and email the administrator. It would make sence to do that for a more serious exeption such as a stack overflow. You would then impliment diffrent catches depending on the type of error.
If a method is documented as throwing some particular class of exception in some particular circumstance, it should ensure that there's no way any exception of the class can bubble up through it in other circumstances. In many cases, the most practical way to ensure this may be to create a custom exception class.
Actually, I would regard much of the exception hierarchy as being pretty useless, and would suggest focusing on a fairly small number of exceptions, from which nearly all good exceptions should derive.
While it may be nice to have exception names that indicate the nature of what went wrong, from a catching perspective what matters is whether one can safely catch and resume. Any exception hierarchy should focus on the latter issues, rather than the former. If the goal is to inform people of what went wrong, that should be done in Exception.Message.
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