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Error: Invalid base class C++

Could anyone, please, explain what can cause this error?

Error: Invalid base class

I've got two classes where one of them is derived from second:

#if !defined(_CGROUND_H)
#define _CGROUND_H

#include "stdafx.h"
#include "CGameObject.h"


class CGround : public CGameObject // CGameObject is said to be "invalid base class"
{
private:
    bool m_bBlocked;
    bool m_bFluid;
    bool m_bWalkable;

public:
    bool draw();

    CGround();
    CGround(int id, std::string name, std::string description, std::string graphics[], bool bBlocked, bool bFluid, bool bWalkable);
    ~CGround(void);
};

#endif  //_CGROUND_H

And CGameObject looks like this:

#if !defined(_CGAMEOBJECT_H)
#define _CGAMEOBJECT_H

#include "stdafx.h"

class CGameObject
{
protected:
    int m_id;
    std::string m_name;
    std::string m_description;
    std::string m_graphics[];

public:
    virtual bool draw();

    CGameObject() {}
    CGameObject(int id, std::string name, std::string description, std::string graphics) {}

    virtual ~CGameObject(void);
};

#endif  //_CGAMEOBJECT_H

I tried cleaning my project but in vain.

like image 388
dziwna Avatar asked Nov 09 '12 12:11

dziwna


1 Answers

It is not valid to define an array (std::string m_graphics[]) without specifying its size as member of a class. C++ needs to know the size of a class instance in advance, and this is why you cannot inherit from it as C++ won't know at runtime where in the memory the members of the inheriting class will be available.
You can either fix the size of the array in the class definition or use a pointer and allocate it on the heap or use a vector<string> instead of the array.

like image 185
Benoit Thiery Avatar answered Nov 15 '22 18:11

Benoit Thiery