I have been searching for the differences between 2 pairs above but haven't found any articles explaining clearly about it as well as when to use one or another.
So what is the difference between SaveChanges()
and SaveChangesAsync()
?
And between Find()
and FindAsync()
?
On server side, when we use Async
methods, we also need to add await
. Thus, I don't think it is asynchronous on server side.
Does it only help to prevent the UI blocking on client side browser? Or are there any pros and cons between them?
But fundamentally, an async call is about much more than that. The idea here is that if there is other work you can do (on the server) while the Save operation is in progress, then you should use SaveChangesAsync . Do not use "await". Just call SaveChangesAsync , and then continue to do other stuff in parallel.
Returns. The number of state entries written to the underlying database.
In Entity Framework, the SaveChanges() method internally creates a transaction and wraps all INSERT, UPDATE and DELETE operations under it. Multiple SaveChanges() calls, create separate transactions, perform CRUD operations and then commit each transaction.
If you need to enter all rows in one transaction, call it after all of AddToClassName class. If rows can be entered independently, save changes after every row.
Any time that you need to do an action on a remote server, your program generates the request, sends it, then waits for a response. I will use SaveChanges()
and SaveChangesAsync()
as an example but the same applies to Find()
and FindAsync()
.
Say you have a list myList
of 100+ items that you need to add to your database. To insert that, your function would look something like so:
using(var context = new MyEDM()) { context.MyTable.AddRange(myList); context.SaveChanges(); }
First you create an instance of MyEDM
, add the list myList
to the table MyTable
, then call SaveChanges()
to persist the changes to the database. It works how you want, the records get committed, but your program cannot do anything else until the commit finishes. This can take a long time depending on what you are committing. If you are committing changes to the records, entity has to commit those one at a time (I once had a save take 2 minutes for updates)!
To solve this problem, you could do one of two things. The first is you can start up a new thread to handle the insert. While this will free up the calling thread to continue executing, you created a new thread that is just going to sit there and wait. There is no need for that overhead, and this is what the async await
pattern solves.
For I/O opperations, await
quickly becomes your best friend. Taking the code section from above, we can modify it to be:
using(var context = new MyEDM()) { Console.WriteLine("Save Starting"); context.MyTable.AddRange(myList); await context.SaveChangesAsync(); Console.WriteLine("Save Complete"); }
It is a very small change, but there are profound effects on the efficiency and performance of your code. So what happens? The begining of the code is the same, you create an instance of MyEDM
and add your myList
to MyTable
. But when you call await context.SaveChangesAsync()
, the execution of code returns to the calling function! So while you are waiting for all those records to commit, your code can continue to execute. Say the function that contained the above code had the signature of public async Task SaveRecords(List<MyTable> saveList)
, the calling function could look like this:
public async Task MyCallingFunction() { Console.WriteLine("Function Starting"); Task saveTask = SaveRecords(GenerateNewRecords()); for(int i = 0; i < 1000; i++){ Console.WriteLine("Continuing to execute!"); } await saveTask; Console.Log("Function Complete"); }
Why you would have a function like this, I don't know, but what it outputs shows how async await
works. First let's go over what happens.
Execution enters MyCallingFunction
, Function Starting
then Save Starting
gets written to the console, then the function SaveChangesAsync()
gets called. At this point, execution returns to MyCallingFunction
and enters the for loop writing 'Continuing to Execute' up to 1000 times. When SaveChangesAsync()
finishes, execution returns to the SaveRecords
function, writing Save Complete
to the console. Once everything in SaveRecords
completes, execution will continue in MyCallingFunction
right were it was when SaveChangesAsync()
finished. Confused? Here is an example output:
Function Starting Save Starting Continuing to execute! Continuing to execute! Continuing to execute! Continuing to execute! Continuing to execute! .... Continuing to execute! Save Complete! Continuing to execute! Continuing to execute! Continuing to execute! .... Continuing to execute! Function Complete!
Or maybe:
Function Starting Save Starting Continuing to execute! Continuing to execute! Save Complete! Continuing to execute! Continuing to execute! Continuing to execute! .... Continuing to execute! Function Complete!
That is the beauty of async await
, your code can continue to run while you are waiting for something to finish. In reality, you would have a function more like this as your calling function:
public async Task MyCallingFunction() { List<Task> myTasks = new List<Task>(); myTasks.Add(SaveRecords(GenerateNewRecords())); myTasks.Add(SaveRecords2(GenerateNewRecords2())); myTasks.Add(SaveRecords3(GenerateNewRecords3())); myTasks.Add(SaveRecords4(GenerateNewRecords4())); await Task.WhenAll(myTasks.ToArray()); }
Here, you have four different save record functions going at the same time. MyCallingFunction
will complete a lot faster using async await
than if the individual SaveRecords
functions were called in series.
The one thing that I have not touched on yet is the await
keyword. What this does is stop the current function from executing until whatever Task
you are awaiting completes. So in the case of the original MyCallingFunction
, the line Function Complete
will not be written to the console until the SaveRecords
function finishes.
Long story short, if you have an option to use async await
, you should as it will greatly increase the performance of your application.
My remaining explanation will be based on the following code snippet.
using System; using System.Threading; using System.Threading.Tasks; using static System.Console; public static class Program { const int N = 20; static readonly object obj = new object(); static int counter; public static void Job(ConsoleColor color, int multiplier = 1) { for (long i = 0; i < N * multiplier; i++) { lock (obj) { counter++; ForegroundColor = color; Write($"{Thread.CurrentThread.ManagedThreadId}"); if (counter % N == 0) WriteLine(); ResetColor(); } Thread.Sleep(N); } } static async Task JobAsync() { // intentionally removed } public static async Task Main() { // intentionally removed } }
static async Task JobAsync() { Task t = Task.Run(() => Job(ConsoleColor.Red, 1)); Job(ConsoleColor.Green, 2); await t; Job(ConsoleColor.Blue, 1); } public static async Task Main() { Task t = JobAsync(); Job(ConsoleColor.White, 1); await t; }
Remarks: As the synchronous part (green) of JobAsync
spins longer than the task t
(red) then the task t
is already completed at the point of await t
. As a result, the continuation (blue) runs on the same thread as the green one. The synchronous part of Main
(white) will spin after the green one is finished spinning. That is why the synchronous part in asynchronous method is problematic.
static async Task JobAsync() { Task t = Task.Run(() => Job(ConsoleColor.Red, 2)); Job(ConsoleColor.Green, 1); await t; Job(ConsoleColor.Blue, 1); } public static async Task Main() { Task t = JobAsync(); Job(ConsoleColor.White, 1); await t; }
Remarks: This case is opposite to the first case. The synchronous part (green) of JobAsync
spins shorter than the task t
(red) then the task t
has not been completed at the point of await t
. As a result, the continuation (blue) runs on the different thread as the green one. The synchronous part of Main
(white) still spins after the green one is finished spinning.
static async Task JobAsync() { Task t = Task.Run(() => Job(ConsoleColor.Red, 1)); await t; Job(ConsoleColor.Green, 1); Job(ConsoleColor.Blue, 1); } public static async Task Main() { Task t = JobAsync(); Job(ConsoleColor.White, 1); await t; }
Remarks: This case will solve the problem in the previous cases about the synchronous part in asynchronous method. The task t
is immediately awaited. As a result, the continuation (blue) runs on the different thread as the green one. The synchronous part of Main
(white) will spin immediately parallel to JobAsync
.
If you want to add other cases, feel free to edit.
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