Is there any code out there (or a built-in function) which allows outputting a floating point number in engineering notation?
For example, 1.5e-4
would be displayed as 150µ
and 5e-3 would be displayed as 5m
.
To express a number in exponential notation, write it in the form: c × 10n, where c is a number between 1 and 10 (e.g. 1, 2.5, 6.3, 9.8) and n is an integer (e.g. 1, -3, 6, -2).
Here is another version that handles negative and without rounding
public static string ToEngineering(this double value)
{
var absValue = Math.Abs(value);
var exp = absValue < 0.001 ? 0 : (int)(Math.Floor(Math.Log10(absValue) / 3.0) * 3.0);
var newValue = value * Math.Pow(10.0, -exp);
return $"{newValue}e{exp}";
}
This may need refactoring:
private static string ToEngineeringNotation(this double d)
{
double exponent = Math.Log10(Math.Abs(d));
if (Math.Abs(d) >= 1)
{
switch ((int)Math.Floor(exponent))
{
case 0: case 1: case 2:
return d.ToString();
case 3: case 4: case 5:
return (d / 1e3).ToString() + "k";
case 6: case 7: case 8:
return (d / 1e6).ToString() + "M";
case 9: case 10: case 11:
return (d / 1e9).ToString() + "G";
case 12: case 13: case 14:
return (d / 1e12).ToString() + "T";
case 15: case 16: case 17:
return (d / 1e15).ToString() + "P";
case 18: case 19: case 20:
return (d / 1e18).ToString() + "E";
case 21: case 22: case 23:
return (d / 1e21).ToString() + "Z";
default:
return (d / 1e24).ToString() + "Y";
}
}
else if (Math.Abs(d) > 0)
{
switch ((int)Math.Floor(exponent))
{
case -1: case -2: case -3:
return (d * 1e3).ToString() + "m";
case -4: case -5: case -6:
return (d * 1e6).ToString() + "μ";
case -7: case -8: case -9:
return (d * 1e9).ToString() + "n";
case -10: case -11: case -12:
return (d * 1e12).ToString() + "p";
case -13: case -14: case -15:
return (d * 1e15).ToString() + "f";
case -16: case -17: case -18:
return (d * 1e15).ToString() + "a";
case -19: case -20: case -21:
return (d * 1e15).ToString() + "z";
default:
return (d * 1e15).ToString() + "y";
}
}
else
{
return "0";
}
}
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