I'm trying to emit signal with custom type. Type is declared with Q_DECLARE_METATYPE and registered with qRegisterMetaType.
When I emit a signal, then I get next error to the output stream:
Type "MyType" has id: 1024 ; register status: true
QObject::connect: Cannot queue arguments of type 'MyType' (Make sure 'MyType' is registered using qRegisterMetaType().)
Bug is reproducable only if a queued connection is used (when objects are in different threads or explicit Qt::QueuedConnection
is used) and MyType
is declared inside a namespace.
Sample code: MyType.h
#define SHOW_BUG
#ifdef SHOW_BUG
namespace NS
{
struct MyType
{
int val;
};
}
Q_DECLARE_METATYPE( NS::MyType );
#else
struct MyType
{
int val;
};
Q_DECLARE_METATYPE( MyType );
#endif
MyClass.h:
#include "MyType.h"
namespace NS
{
class MyClass
: public QObject
{
Q_OBJECT
public:
MyClass( QObject *parent = NULL );
~MyClass();
signals:
void sendMyType( const MyType& tt );
public slots:
void invokeBug();
void getMyType( const MyType& tt );
};
}
MyClass.cpp
#include <QDebug>
namespace NS
{
MyClass::MyClass(QObject *parent)
: QObject(parent)
{
qRegisterMetaType< MyType >();
}
MyClass::~MyClass()
{
}
void MyClass::invokeBug()
{
const int id = qMetaTypeId< MyType >();
const bool test = QMetaType::isRegistered( id );
qDebug() << "Type \"MyType\" has id: " << id << "; register status: " << test;
MyType tt;
tt.val = 42;
emit sendMyType( tt );
}
void MyClass::getMyType( MyType const& tt )
{
qDebug() << "Slot fired: " << tt.val;
}
}
Main.cpp
#include "MyClass.h"
int main(int argc, char *argv[])
{
QCoreApplication a( argc, argv );
NS::MyClass c1;
NS::MyClass c2;
QThread thread;
thread.start();
c2.moveToThread( &thread );
QObject::connect( &c1, &NS::MyClass::sendMyType, &c2, &NS::MyClass::getMyType );
QTimer::singleShot( 0, &c1, SLOT( invokeBug() ) );
return a.exec();
}
Got an answer from Qt team. Very strange usecases, but: signals must be declared with full namespace. This is a limitation of moc, coming from it not having a full-blown C++ parser.
So, this will work:
class MyObject {
...
// correct
Q_SIGNAL void sendMyType( const NS::MyType& tt );
};
But this won't:
namespace NS {
...
class MyObject {
...
// wrong
Q_SIGNAL void sendMyType( const MyType& tt );
};
}
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