The server: sails.js (0.11.x) is the server
The client: A node.js script with [email protected] and [email protected]
Big picture: I have, or will have, a farm of node.js scripts that connect to the sails.js server and will perform various tasks.
Immediate Goal: I want to emit an event during a socket connection from client->server such as:
socket.emit('got_job', job.id);
Why? If this is possible I can create various event handlers on the server side in one controller (or controller + service) and keep my code clean while managing a set of stateful transactions between client/server endpoints for supporting this script farm.
The documentation: This is how one goes about using socket.io-client for sails.js this per sails docs: https://github.com/balderdashy/sails.io.js?files=1#for-nodejs
I haven't much code to share other than what's in that link, but I'll paste it here just in case:
var socketIOClient = require('socket.io-client');
var sailsIOClient = require('sails.io.js');
// Instantiate the socket client (`io`)
// (for now, you must explicitly pass in the socket.io client when using this library from Node.js)
var io = sailsIOClient(socketIOClient);
// Set some options:
// (you have to specify the host and port of the Sails backend when using this library from Node.js)
io.sails.url = 'http://localhost:1337';
// ...
// Send a GET request to `http://localhost:1337/hello`:
io.socket.get('/hello', function serverResponded (body, JWR) {
// body === JWR.body
console.log('Sails responded with: ', body);
console.log('with headers: ', JWR.headers);
console.log('and with status code: ', JWR.statusCode);
// When you are finished with `io.socket`, or any other sockets you connect manually,
// you should make sure and disconnect them, e.g.:
io.socket.disconnect();
// (note that there is no callback argument to the `.disconnect` method)
});
What I have looked into: I've drilled into various levels of these objects and I can't seem to find anything exposed to use. And simply trying io.socket.emit() as it doesn't exist. But io.socket.get() and io.socket.post(), etc work fine.
console.log(socketIOClient);
console.log(sailsIOClient);
console.log(io);
console.log(io.socket._raw);
console.log(io.sails);
Thanks, and I'll try to update this as needed for clarification.
UPDATE:
Misc Server Info.:
You're close:
Your io.socket.get call is kind of like a rest api call. You'd need a sails controller bound to a get request on the url '/hello',
//client
io.socket.get('/hello', function serverResponded (body, JWR) {
//this is the response from the server, not a socket event handler
console.dir(body);//{message:"hello"}
});
in
config/routes.js:
{
'get /hello':'MyController.hello'
}
//controllers/MyController
{
hello:function(req,res){
res.json({message:"hello"});
}
}
The method you're looking for is, io.socket.on('eventName');
Here's an example:
//client
io.socket.get('/hello', function serverResponded (body, JWR) {
//all we're doing now is subscribing to a room
console.dir(body);
});
io.socket.on('anevent',function(message){
console.dir(message);
});
in
config/routes.js:
{
'get /hello':'MyController.hello'
}
//controllers/MyController
{
hello:function(req,res){
sails.sockets.join(req.socket,'myroom');
res.json({message:'youve subscribed to a room'});
}
}
What we've effectively done is, setup our socket to be part of a "room", which is basically an event namespace. Then, some other controller only has to do this:
sails.sockets.broadcast('myroom','anevent',{message:'socket event!'});
After this call is made, you would receive the message in the callback of io.socket.on('anevent').
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