I've just started a new project in Android Studio 2.2.
After I added some lines of code (mainly SQLite), I wanted to compile my masterpiece. And then, this occured:
E/EGL_emulation: tid 3901: eglSurfaceAttrib(1146): error 0x3009 (EGL_BAD_MATCH) W/OpenGLRenderer: Failed to set EGL_SWAP_BEHAVIOR on surface 0xacfc9fa0, error=EGL_BAD_MATCH Device emulator-5554disconnected, monitoring stopped. Application terminated.
Does anyone know what's wrong? :)
Go to the TOOL -> android -> AVD Manager
, and change the settings of your device . Click the section Emulated Performance
Graphics to Software GLSE 2.0.
go to the AVD Manager and change the settings of your device. E.g the on the section "Emulated Performance" -> Graphics to Hardware GLSE 2.0.
Greetings
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With