I have several concerns when trying to do DDD development with EF 4.2 (or EF 4.1) code first. I've done some extensive research but haven't come up with concrete answers for my specific concerns. Here are my concerns:
The domain cannot know about the persistence layer, or in other words the domain is completely separate from EF. However, to persist data to the database each entity must be attached to or added to the EF context. I know you are supposed to use factories to create instances of the aggregate roots so the factory could potentially register the created entity with the EF context. This appears to violate DDD rules since the factory is part of the domain and not part of the persistence layer. How should I go about creating and registering entities so that they correctly persist to the database when needed to?
Should an aggregate entity be the one to create it's child entities? What I mean is, if I have an Organization
and that Organization
has a collection of Employee
entities, should Organization
have a method such as CreateEmployee
or AddEmployee
? If not where does creating an Employee
entity come in keeping in mind that the Organization
aggregate root 'owns' every Employee
entity.
When working with EF code first, the IDs (in the form of identity columns in the database) of each entity are automatically handled and should generally never be changed by user code. Since DDD states that the domain is separate from persistence ignorance it seems like exposing the IDs is an odd thing to do in the domain because this implies that the domain should handle assigning unique IDs to newly created entities. Should I be concerned about exposing the ID properties of entities?
I realize these are kind of open ended design questions, but I am trying to do my best to stick to DDD design patterns while using EF as my persistence layer.
Thanks in advance!
On 1: I'm not all that familiar with EF but using the code-first/convention based mapping approach, I'd assume it's not too hard to map POCOs with getters and setters (even keeping that "DbContext
with DbSet
properties" class in another project shouldn't be that hard). I would not consider the POCOs to be the Aggregate Root. Rather they represent "the state inside an aggregate you want to persist". An example below:
// This is what gets persisted
public class TrainStationState {
public Guid Id { get; set; }
public string FullName { get; set; }
public double Latitude { get; set; }
public double Longitude { get; set; }
// ... more state here
}
// This is what you work with
public class TrainStation : IExpose<TrainStationState> {
TrainStationState _state;
public TrainStation(TrainStationState state) {
_state = state;
//You can also copy into member variables
//the state that's required to make this
//object work (think memento pattern).
//Alternatively you could have a parameter-less
//constructor and an explicit method
//to restore/install state.
}
TrainStationState IExpose.GetState() {
return _state;
//Again, nothing stopping you from
//assembling this "state object"
//manually.
}
public void IncludeInRoute(TrainRoute route) {
route.AddStation(_state.Id, _state.Latitude, _state.Longitude);
}
}
Now, with regard to aggregate life-cycle, there are two main scenario's:
On 2: Several things come to mind. Here's a list:
On 3: Assign identifiers from the outside, get over it, move on. That does not imply exposing them, though (only in the state POCO).
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