I have a tool, similar in ways to JSFiddle, that allows me to dynamically type in javascript and run it on a page. The code can be multiple lines, and typically will be.
Unfortunately if there is an exception in the code I type in, I can't get the line number of the exception if I use eval() to run the code.
I found a partial solution, which is instead of using
try{
eval(code);
}
catch(e) {
processException(e);
}
to instead do something like this:
var s = document.createElement('script');
s.appendChild(document.createTextNode(
"try{\n" +
code +
"}catch(e){processException(e)}"));
document.body.appendChild(s);
Now, if the code throws an exception, and I look at the stack trace(in my processException() function) I can get a line number of the exception (in firefox and chrome, anyway).
That's all well and good if it is actually a runtime exception, such as a variable not being defined. The problem is if there is a parse error / syntax error, such as mismatched parens or the like. I get nothing.
Is there any crazy workaround for this, that works on firefox and chrome, at a minimum? Eval within eval within script tag within Function object? I'm trying everything and haven't found anything that works.
I found a reasonable solution finally.
First, I set window.onerror to some function. This doesn't get a full stack trace, but will get a file and line number.
Then, I do this:
var s = document.createElement('script');
s.appendChild(document.createTextNode(
"var someUniqueGlobalName = function () {\n" +
code +
"\n};";
document.body.appendChild(s);
Note that this doesn't actually run my code, as it simply creates a function (in global scope, with the name 'someUniqueGlobalName' -- which of course I'd really come up with a different name each time I do this).
If there is a syntax error, it will be caught in the window.onerror function, and I can get the error type and line number (which of course I'll have to subtract one from, since I added one line at the beginning).
Now, I unset window.onerror.
Finally, I run the code by calling someUniqueGlobalName() in a try/catch block. Here I can get a full stack trace with line numbers if there is a runtime error.
You could take it a step further and integrate JSLINT: https://github.com/douglascrockford/JSLint
It's pretty straightforward.. here's a quick test...
Download: https://raw.github.com/douglascrockford/JSLint/master/jslint.js
jshint_test.html:
<script type="text/javascript" src="jslint.js"></script>
<script>
var result = JSLINT("var some = true;\nif (some) {");
if (result)
{
alert('Looking good');
}
else
{
var error_message = '';
for (i in JSLINT.errors)
{
var error = JSLINT.errors[i];
error_message += error.reason + ' on line: ' + error.line + ' character: ' + error.character + "\n";
}
alert(error_message);
}
</script>
Check out the documentation. The second argument to JSLINT
is an options object.. there are TONS of options.
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