For a class X and a QSet< X* >, how is it possible to make sure that the QSet doesn't contain duplicate elements? The unique property in each object of type X is a QString that can be fetched using getName().
I've implemented the qHash(X*) function, the operator==(), operator<() and operator>(), but the QSet still accepts duplicate elements, i.e., those with the same Name.
Could someone help me out in making this work?
Ok. Here's what I'm trying to do. I have a class Y and a class X, both of which inherit QDialog. A function in class Y ( a slot), is responsible for spawning objects of class X. The dialog for Y is to be made responsible for the X objects spawned. This is why I created a QSet< X* > member in Y.
The problem is that you cannot overload operator== like this:
bool operator==(X*, X*);
This is because at least one of the argument must be of class type.
Since you say you implemented operator==, I suppose you did something like this:
struct X
{
bool operator==(X*) const;
};
This operator will never be called when QSet tries to fiend duplicates because it needs a left argument of type X and a right of type X*
I can see two possible solutions to this problem:
QSet<X>). This will allow you to overload the correct operators. This solution, however, is not always feasible.QSet without needing to overload any operators nor the qHash function.Edit: If your design allows to create multiple X-objects with the same id but you only want one such object to exist at any time, maybe it's best to use a QMap which maps from id to X*. When you create a new object, do something like this:
QString newId = ...;
delete objectsMap[newId];
objectsMap[newId] = new X(newId);
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