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Drawing on NSView

I am trying to draw on a view with the mouse events but xcode is giving me "invalid context". Could anyone tell when I'm doing wrong?

class DrawingView: NSView {

var gContext:CGContextRef?

var lastPoint = NSPoint(x:0, y:0)
var red: CGFloat = 0.0
var green: CGFloat = 0.0
var blue: CGFloat = 0.0
var brushWidth: CGFloat = 10.0
var opacity: CGFloat = 1.0
var swiped = false

func drawLineFrom(p1:NSPoint, p2:NSPoint){

    // CGContextBeginPath(gContext)
    // CGContextSetRGBStrokeColor(gContext, 0, 0, 0, 1)
    NSColor.redColor().set() // choose color
    CGContextSetLineWidth(gContext, 10.0)

    CGContextMoveToPoint(gContext, p1.x, p1.y)
    CGContextAddLineToPoint(gContext, p2.x, p2.y)

    CGContextStrokePath(gContext)

    // self.setNeedsDisplayInRect(self.bounds)
    needsDisplay = true

}

override func mouseUp(theEvent: NSEvent) {
    swiped = true

    let droppings = theEvent.locationInWindow
    let currentPoint:NSPoint = self.convertPoint(droppings, fromView: nil)
    self.drawLineFrom(lastPoint, p2: currentPoint)

    Swift.print("Up \(currentPoint)")
    lastPoint = currentPoint
}

override func mouseDown(theEvent: NSEvent) {
    // let position = theEvent.locationInWindow
    // Swift.print("Mouse Down: \(position.x) - \(position.y)")

    if theEvent.clickCount == 1{
        let point:NSPoint = self.convertPoint(theEvent.locationInWindow, fromView: self)
        Swift.print("Point >> \(point)")
        lastPoint = point
    }

}

override func drawRect(dirtyRect: NSRect) {
    super.drawRect(dirtyRect)

    // Drawing code here.
    let context = NSGraphicsContext.currentContext()?.CGContext

    let rawContext = NSGraphicsContext.currentContext()
    rawContext?.saveGraphicsState()

    self.gContext = context

    CGContextSetRGBStrokeColor(context, 0, 0, 0, 1)
    CGContextSetLineWidth(context, 10.0)

    CGContextMoveToPoint(context, 0, 0)
    CGContextAddLineToPoint(context, 200, 200)

    CGContextStrokePath(context)
}

And here is my debug output...

Point >> (247.71484375, 108.34375) Oct 25 15:40:07 OSX Basics[17113] : CGContextSetFillColorWithColor: invalid context 0x0. If you want to see the backtrace, please set CG_CONTEXT_SHOW_BACKTRACE environmental variable. Oct 25 15:40:07 OSX Basics[17113] : CGContextSetStrokeColorWithColor: invalid context 0x0. If you want to see the backtrace, please set CG_CONTEXT_SHOW_BACKTRACE environmental variable. Up (394.96484375, 220.5078125)

like image 823
Carlos Farini Avatar asked Oct 29 '25 05:10

Carlos Farini


1 Answers

You cannot draw the content of a view outside the draw rect method. The error is due to the code below :

func drawLineFrom(p1:NSPoint, p2:NSPoint) {
    NSColor.redColor().set() // choose color
    // ....
}

You call drawLineFrom(:) from the mouse up event. You attempt to change the color of the current graphics context when no context exists. To redraw a view, you must ask a redraw by doing self.needsDisplay = true and then make the changes inside the draw rect method.

Here is a sample code :

class DrawingView: NSView {

    var point: CGPoint = CGPoint.zero

    override func mouseUp(theEvent: NSEvent) {
        // Convert the point from the window coordinate to the view coordinate
        self.point = self.convertPoint(theEvent.locationInWindow, fromView: nil) 
        // We ask to redraw the view
        self.needsDisplay = true 
        Swift.print("Up \(self.point)")
    }
}

override func drawRect(dirtyRect: NSRect) {
    super.drawRect(dirtyRect)

    // You have to draw inside this function and not outside
    // The context is only valid here and you cannot retain it to draw later
    let context = NSGraphicsContext.currentContext()?.CGContext
    // Draw here
}
like image 147
Jeremy Vizzini Avatar answered Oct 31 '25 12:10

Jeremy Vizzini



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