How to draw a line (not a straight one just random continuous point(like we draw with pencil)) and then to erase it.
it is finger painting application
////////////******************* Pinting view *******************///////////////////
public class MyView extends View {
int bh = originalBitmap.getHeight();
int bw = originalBitmap.getWidth();
public MyView (Context c) {
super(c);
//mBitmap = Bitmap.createBitmap(bw,bh,Bitmap.Config.ARGB_8888);
mBitmap = Bitmap.createScaledBitmap(originalBitmap,bw,bh,true);
mCanvas = new Canvas(mBitmap);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
mBitmapPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC)) ;
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
/*mBitmap = Bitmap.createBitmap(bw, bh, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);*/
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.TRANSPARENT);
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
////////************touching evants for painting**************///////
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
mX = x;
mY = y;
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
//if(mode == DRAW) { mView.setOnTouchListener((OnTouchListener) this); }
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
} //end of touch events for image
}// end MyView
for erase
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
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