Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Drag item from one List to another List in SwiftUI

Tags:

ios

swiftui

drag

I have two Lists each with simple items. I can rearrange items within a list, with the code shown below. I want to be able to drag an item from one list and drop it into the other list. Not sure what I need to enable to make that happen. As is, I can drag something from one list all over the screen, but I can't drop it anywhere except within its own list; if I release the drag anywhere else, it just flies back to its original location.

Clearly, I need to add something(s) to enable the desired behavior; any ideas on what's required (not necessarily using .onMove -- that's within the same list) would be most appreciated.

struct ContentView: View {
    @State private var users1 = ["AAA", "BBB", "CCC"]
    @State private var users2 = ["DDD", "EEE", "FFF"]
    @State private var isEditable = true

    var body: some View {
        HStack {
            Spacer()
            List {
                ForEach(users1, id: \.self) { user in
                    Text(user)
                        .background(Color(.yellow))
                }
                .onMove(perform: move1)
            }
            .environment(\.editMode, isEditable ? .constant(.active) : .constant(.inactive))
            Spacer()
            List {
                ForEach(users2, id: \.self) { user in
                    Text(user)
                        .background(Color(.orange))
                }
                .onMove(perform: move2)
            }
            .environment(\.editMode, isEditable ? .constant(.active) : .constant(.inactive))
            Spacer()
        }
    }
    func move1(from source: IndexSet, to destination: Int) {
        users1.move(fromOffsets: source, toOffset: destination)
    }
    func move2(from source: IndexSet, to destination: Int) {
        users2.move(fromOffsets: source, toOffset: destination)
    }
}
like image 778
ConfusionTowers Avatar asked Oct 21 '19 19:10

ConfusionTowers


1 Answers

I don't think this is possible with SwiftUI yet. This piece of code shows how you use two UITableViews. I hope you can improve this to achieve what you are looking for.

First create this class which does all the magic. You need to import UIKit and MobileCoreServices.

class TableViewController: UIViewController, UITableViewDataSource, UITableViewDelegate, UITableViewDragDelegate, UITableViewDropDelegate {

    var leftTableView = UITableView()
    var rightTableView = UITableView()

    var removeIndex = IndexPath()

    var leftItems: [String] = [
        "Hello",
        "What",
        "is",
        "happening"
    ]
    var rightItems: [String] = [
        "I",
        "don't",
        "know"
    ]

    func tableView(_ tableView: UITableView, itemsForBeginning session: UIDragSession, at indexPath: IndexPath) -> [UIDragItem] {
        let string = tableView == leftTableView ? leftItems[indexPath.row] : rightItems[indexPath.row]
        self.removeIndex = indexPath
        guard let data = string.data(using: .utf8) else { return [] }
        let itemProvider = NSItemProvider(item: data as NSData, typeIdentifier: kUTTypePlainText as String)

        return [UIDragItem(itemProvider: itemProvider)]
    }

    func tableView(_ tableView: UITableView, performDropWith coordinator: UITableViewDropCoordinator) {
        let destinationIndexPath: IndexPath

        if let indexPath = coordinator.destinationIndexPath {
            destinationIndexPath = indexPath
        } else {
            let section = tableView.numberOfSections - 1
            let row = tableView.numberOfRows(inSection: section)
            destinationIndexPath = IndexPath(row: row, section: section)
        }

        coordinator.session.loadObjects(ofClass: NSString.self) { items in
            guard let strings = items as? [String] else {
                return
            }
            var indexPaths = [IndexPath]()
            for (index, string) in strings.enumerated() {
                let indexPath = IndexPath(row: destinationIndexPath.row + index, section: destinationIndexPath.section)
                if tableView == self.leftTableView {
                    self.leftItems.insert(string, at: indexPath.row)
                } else {
                    self.rightItems.insert(string, at: indexPath.row)
                }
                indexPaths.append(indexPath)
            }
            if tableView == self.leftTableView {
                self.rightItems.remove(at: self.removeIndex.row)
                self.rightTableView.deleteRows(at: [self.removeIndex], with: .automatic)
            } else {
                self.leftItems.remove(at: self.removeIndex.row)
                self.leftTableView.deleteRows(at: [self.removeIndex], with: .automatic)
            }
            tableView.insertRows(at: indexPaths, with: .automatic)
        }
    }

    override func viewDidLoad() {
        super.viewDidLoad()

        leftTableView.dataSource = self
        rightTableView.dataSource = self

        leftTableView.frame = CGRect(x: 0, y: 40, width: 150, height: 400)
        rightTableView.frame = CGRect(x: 150, y: 40, width: 150, height: 400)

        leftTableView.register(UITableViewCell.self, forCellReuseIdentifier: "Cell")
        rightTableView.register(UITableViewCell.self, forCellReuseIdentifier: "Cell")

        view.addSubview(leftTableView)
        view.addSubview(rightTableView)

        leftTableView.dragDelegate = self
        leftTableView.dropDelegate = self
        rightTableView.dragDelegate = self
        rightTableView.dropDelegate = self

        leftTableView.dragInteractionEnabled = true
        rightTableView.dragInteractionEnabled = true
    }

    func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        if tableView == leftTableView {
            return leftItems.count
        } else {
            return rightItems.count
        }
    }

    func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath)

        if tableView == leftTableView {
            cell.textLabel?.text = leftItems[indexPath.row]
        } else {
            cell.textLabel?.text = rightItems[indexPath.row]
        }

        return cell
    }
}

After that you wrap this:

struct TableView: UIViewControllerRepresentable {

    func makeUIViewController(context: Context) -> TableViewController {
        let v = TableViewController()
        return v
    }

    func updateUIViewController(_ viewController: TableViewController, context: Context) {

    }

}

and finally use it:

struct ContentView: View {


    var body: some View {
        VStack {
            TableView()
        }
    }
}

I hope this helps.

like image 52
krjw Avatar answered Nov 20 '22 11:11

krjw