I was just wondering if there was an easy way to set an NSTableView to allow it to reorder its rows without writing any pasteboard code. I only need it to be able to do this internally, within one table. I have no issue writing the pboard code, except that I'm fairly sure that I saw Interface Builder have a toggle for this somewhere / saw it working by default. It certainly seems like a common enough task.
Thanks
Drag is a type of entertainment where people dress up and perform, often in highly stylized ways. The term originated as British theater slang in the 19th century and was used to describe women's clothing worn by men.
This definition probably originated in the theatre of the late 1800s, where male performers wore petticoats to perform as women. Their petticoats would drag on the floor, and so they referred to dressing up as women as “putting on their drags.”
Drag is the aerodynamic force that opposes an aircraft's motion through the air. Drag is generated by every part of the airplane (even the engines!). How is drag generated? Drag is a mechanical force. It is generated by the interaction and contact of a solid body with a fluid (liquid or gas).
Set your table view's datasource to be a class that conforms to NSTableViewDataSource
.
Put this in an appropriate place (-applicationWillFinishLaunching
, -awakeFromNib
, -viewDidLoad
or something similar):
tableView.registerForDraggedTypes(["public.data"])
Then implement these three NSTableViewDataSource
methods:
tableView:pasteboardWriterForRow:
tableView:validateDrop:proposedRow:proposedDropOperation:
tableView:acceptDrop:row:dropOperation:
Here is fully-working code that supports drag-and-drop reordering multiple rows:
func tableView(tableView: NSTableView, pasteboardWriterForRow row: Int) -> NSPasteboardWriting? {
let item = NSPasteboardItem()
item.setString(String(row), forType: "public.data")
return item
}
func tableView(tableView: NSTableView, validateDrop info: NSDraggingInfo, proposedRow row: Int, proposedDropOperation dropOperation: NSTableViewDropOperation) -> NSDragOperation {
if dropOperation == .Above {
return .Move
}
return .None
}
func tableView(tableView: NSTableView, acceptDrop info: NSDraggingInfo, row: Int, dropOperation: NSTableViewDropOperation) -> Bool {
var oldIndexes = [Int]()
info.enumerateDraggingItemsWithOptions([], forView: tableView, classes: [NSPasteboardItem.self], searchOptions: [:]) {
if let str = ($0.0.item as! NSPasteboardItem).stringForType("public.data"), index = Int(str) {
oldIndexes.append(index)
}
}
var oldIndexOffset = 0
var newIndexOffset = 0
// For simplicity, the code below uses `tableView.moveRowAtIndex` to move rows around directly.
// You may want to move rows in your content array and then call `tableView.reloadData()` instead.
tableView.beginUpdates()
for oldIndex in oldIndexes {
if oldIndex < row {
tableView.moveRowAtIndex(oldIndex + oldIndexOffset, toIndex: row - 1)
--oldIndexOffset
} else {
tableView.moveRowAtIndex(oldIndex, toIndex: row + newIndexOffset)
++newIndexOffset
}
}
tableView.endUpdates()
return true
}
Swift 3 version:
func tableView(_ tableView: NSTableView, pasteboardWriterForRow row: Int) -> NSPasteboardWriting? {
let item = NSPasteboardItem()
item.setString(String(row), forType: "private.table-row")
return item
}
func tableView(_ tableView: NSTableView, validateDrop info: NSDraggingInfo, proposedRow row: Int, proposedDropOperation dropOperation: NSTableViewDropOperation) -> NSDragOperation {
if dropOperation == .above {
return .move
}
return []
}
func tableView(_ tableView: NSTableView, acceptDrop info: NSDraggingInfo, row: Int, dropOperation: NSTableViewDropOperation) -> Bool {
var oldIndexes = [Int]()
info.enumerateDraggingItems(options: [], for: tableView, classes: [NSPasteboardItem.self], searchOptions: [:]) {
if let str = ($0.0.item as! NSPasteboardItem).string(forType: "private.table-row"), let index = Int(str) {
oldIndexes.append(index)
}
}
var oldIndexOffset = 0
var newIndexOffset = 0
// For simplicity, the code below uses `tableView.moveRowAtIndex` to move rows around directly.
// You may want to move rows in your content array and then call `tableView.reloadData()` instead.
tableView.beginUpdates()
for oldIndex in oldIndexes {
if oldIndex < row {
tableView.moveRow(at: oldIndex + oldIndexOffset, to: row - 1)
oldIndexOffset -= 1
} else {
tableView.moveRow(at: oldIndex, to: row + newIndexOffset)
newIndexOffset += 1
}
}
tableView.endUpdates()
return true
}
If you take a look at the tool tip in IB you'll see that the option you refer to
- (BOOL)allowsColumnReordering
controls, well, column reordering. I do not believe there is any other way to do this other than the standard drag-and-drop API for table views.
EDIT: ( 2012-11-25 )
The answer refers to drag-and-drop reordering of NSTableViewColumns
; and while it was the accepted answer at the time. It does not appear, now nearly 3 years on, to be correct. In service of making the information useful to searchers, I'll attempt to give the more correct answer.
There is no setting that allows drag and drop reordering of NSTableView
rows in Interface Builder. You need to implement certain NSTableViewDataSource
methods, including:
- tableView:acceptDrop:row:dropOperation:
- (NSDragOperation)tableView:(NSTableView *)aTableView validateDrop:(id < NSDraggingInfo >)info proposedRow:(NSInteger)row proposedDropOperation:(NSTableViewDropOperation)operation
- (BOOL)tableView:(NSTableView *)aTableView writeRowsWithIndexes:(NSIndexSet *)rowIndexes toPasteboard:(NSPasteboard *)pboard
There are other SO question that address this reasonably thoroughly, including this one
Apple link to Drag and Drop APIs.
@Ethan's solution - Update Swift 4
in viewDidLoad
:
private var dragDropType = NSPasteboard.PasteboardType(rawValue: "private.table-row")
override func viewDidLoad() {
super.viewDidLoad()
myTableView.delegate = self
myTableView.dataSource = self
myTableView.registerForDraggedTypes([dragDropType])
}
Later on delegate extension :
extension MyViewController: NSTableViewDelegate, NSTableViewDataSource {
// numerbOfRow and viewForTableColumn methods
func tableView(_ tableView: NSTableView, pasteboardWriterForRow row: Int) -> NSPasteboardWriting? {
let item = NSPasteboardItem()
item.setString(String(row), forType: self.dragDropType)
return item
}
func tableView(_ tableView: NSTableView, validateDrop info: NSDraggingInfo, proposedRow row: Int, proposedDropOperation dropOperation: NSTableView.DropOperation) -> NSDragOperation {
if dropOperation == .above {
return .move
}
return []
}
func tableView(_ tableView: NSTableView, acceptDrop info: NSDraggingInfo, row: Int, dropOperation: NSTableView.DropOperation) -> Bool {
var oldIndexes = [Int]()
info.enumerateDraggingItems(options: [], for: tableView, classes: [NSPasteboardItem.self], searchOptions: [:]) { dragItem, _, _ in
if let str = (dragItem.item as! NSPasteboardItem).string(forType: self.dragDropType), let index = Int(str) {
oldIndexes.append(index)
}
}
var oldIndexOffset = 0
var newIndexOffset = 0
// For simplicity, the code below uses `tableView.moveRowAtIndex` to move rows around directly.
// You may want to move rows in your content array and then call `tableView.reloadData()` instead.
tableView.beginUpdates()
for oldIndex in oldIndexes {
if oldIndex < row {
tableView.moveRow(at: oldIndex + oldIndexOffset, to: row - 1)
oldIndexOffset -= 1
} else {
tableView.moveRow(at: oldIndex, to: row + newIndexOffset)
newIndexOffset += 1
}
}
tableView.endUpdates()
return true
}
}
Plus, for those it may concerne:
If you want to disable certain cells from being dragable, return nil
in pasteboardWriterForRow
s method
If you want to prevent drop a certain locations ( too far for instance ) just use return []
in validateDrop
's method
Do not call tableView.reloadData() synchronously inside func tableView(_ tableView:, acceptDrop info:, row:, dropOperation:)
. This will disturb Drag and Drop animation, and can be very confusing. Find a way to wait until animation finishes, and async it's reloading
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