I got webgl to work on safari, but can't get it to work on chrome. I use this to test
http://get.webgl.org/
On safari, it works only after enabling webgl, see http://support.apple.com/kb/PH11926
On chrome, it says "Hmm. While your browser seems to support WebGL, it is disabled or unavailable. If possible, please ensure that you are running the latest drivers for your video card"
I was hoping there might be a way to enable webgl in chrome the way it's enabled in safari.
I am on Mac OS X 10.8.2, using Macbook pro retina (NVIDIA GeForce GT 650M), Chrome version 24.0.1312.57. My video card is not on a blacklist (but not on any whitelist, either) www.khronos.org/webgl/wiki/BlacklistsAndWhitelists
Safari. WebGL is generally enabled by default in Safari. However, if you are using a computer on which WebGL may present a security risk, you may have to enable WebGL manually by taking the following steps: From the menu bar, click Safari and then select Preferences.
Enable "Use hardware acceleration when available" in the Chrome settings.
I had the same problem on a mid-2012 Macbook Air. Here's how I fixed it.
Having the same issue today on a MB with OSX 1.7.5. I guess that there are many reasons why Webgl could be unsupported. Having your OS/browser updated does not mean your system (i.e. your graphic card) does support webgl. Try opening chrome://gpu/
in Chrome and read through the problems detected.
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