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Does D have a sufficiently expressive type system to make it feasible to work dynamically?

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type-systems

d

Does D have a sufficiently expressive type system to make it feasible to work dynamically (that is, with multiple classes of values) within a statically typed framework?

I ask, after reading Dynamic languages are static languages. Sample code, if any, is highly appreciated.

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Arlen Avatar asked Jan 18 '23 05:01

Arlen


1 Answers

If you only use std.variant.Variant then D is essentially a dynamically typed language. Here's an example of its usage from the library reference page:

Variant a; // Must assign before use, otherwise exception ensues

// Initialize with an integer; make the type int
Variant b = 42;
assert(b.type == typeid(int));

// Peek at the value
assert(b.peek!(int) !is null && *b.peek!(int) == 42);

// Automatically convert per language rules
auto x = b.get!(real);

// Assign any other type, including other variants
a = b;
a = 3.14;
assert(a.type == typeid(double));

// Implicit conversions work just as with built-in types
assert(a > b);

// Check for convertibility
assert(!a.convertsTo!(int)); // double not convertible to int

// Strings and all other arrays are supported
a = "now I'm a string";
assert(a == "now I'm a string");
a = new int[42]; // can also assign arrays
assert(a.length == 42);
a[5] = 7;
assert(a[5] == 7);

// Can also assign class values
class Foo {}
auto foo = new Foo;
a = foo;
assert(*a.peek!(Foo) == foo); // and full type information is preserved
like image 200
Peter Alexander Avatar answered May 08 '23 11:05

Peter Alexander