I am using Android studio version 0.4.2 and gradle version 1.9. I have successfully installed Studio and have created multiple projects. Today when I launched Studio without internet connection,
I got this error message:
"Gradle project sync failed. Basic functionality (e.g. editing, debugging) will not work properly" and the Event Log window shows "Failed to refresh Gradle project < Project Name >. Connection timed out: connect. If you are behind an HTTP proxy, please configure the proxy settings either in IDE or Gradle."
I need to know if internet connection is mandatory for building projects using gradle.
I think gradle checks for latest version on internet and throws Connection time out error. If so, is there any workaround to disable that.
Currently Android Studio's Gradle implementation requires a fast stable network connection. For whatever reason, the developers have decided to force this requirement on users at this time.
Gradle needs an internet connection to download the dependencies that you specify. Once it downloads everything, it can put them in memory so that you can work offline. To do this, you need to go to Files->Settings (For Mac: Android Studio-> Settings...). You can now build your project without internet.
So technically, you don't need an IDE at all. Basically, every project has at least a build. gradle file that contains the instructions to build it. You only have to launch Gradle with the appropriate command to compile your app.
Performing Network Operations String link = "http://www.google.com"; URL url = new URL(link); After that you need to call openConnection method of url class and receive it in a HttpURLConnection object. After that you need to call the connect method of HttpURLConnection class.
Currently Android Studio's Gradle implementation requires a fast stable network connection. For whatever reason, the developers have decided to force this requirement on users at this time. There is a setting that you should be able to use to utilize a local gradle installation, but it doesn't hold. The developers know about both the network requirement and the broken switch, but are currently prioritizing other functionality. They may remove that requirement in the 1.0 or post 1.0 time frame.
[see: https://plus.google.com/u/0/115692564989237473252/posts/LGSbniYqj3Q ]
Gradle's offline mode, isn't. It should be properly named cached mode. All that switch does is tell gradle to not try to go online and instead utilize cached copies of the various networked resources. Unfortunately that assumes that you have had (and will have again) a network connection, preferably a fast stable one. Using Android Studio (last version tested 0.5.9) with a slow/unstable network results in watching Android Studio process Gradle ( and Maven ) processes usually for 2-5 minutes, sometimes for 10 minutes or more. Also at seemingly random times when coding the IDE will lock up and the cause usually involves one or more Gradle processes that have spun up.
As a comparison, using IntelliJ IDEA 13.1 Community edition (the IDE that Android Studio is based on) I compared a default "Hello Android" IDE generated program using the Android Gradle wizard (substantially similar to the only one in Android Studio) and the Ant based Android wizard. The results were as expected. The gradle based project experienced the same painful lock up and lag that projects in Android Studio exhibited. The ant based Android project was near instantaneous. No appreciable delay once the project was created and opened. Coding caused no random lockups. Testing was done on a Windows 8.1 update1 Pro machine with a dual Athlon x2 processor, 6GB RAM, and a 6Mb/0.75Mb DSL connection. I believe that last part is most likely the issue.
Unfortunately until Android Studio removes the network requirement I feel it will be unusable to a large number of developers. That's a shame because otherwise it looks to be a marked improvement over the existing Eclipse based development environment.
For me, I had to check and then uncheck the box in
Preferences->Gradle->Offline work.
Then I got back online.
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