I'm trying to create a sprockets preprocessor for Rails that finds .png.rb
files in the asset pipeline and uses them to generate png screenshots of various pages in my application.
I've read up on this topic quite a bit but I can't seem to find any straightforward documentation on how to get this set up. Help, please?
Here's what I have so far:
/initializers/sprockets.rb
:
require 'screenshot_preprocessor'
Rails.application.assets.register_mime_type('screenshot/png', '.png.rb')
Rails.application.assets.register_preprocessor('screenshot/png', ScreenshotPreprocessor)
/lib/screenshot_preprocessor.rb:
class ScreenshotPreprocessor
# What API do I need to provide here?
# - What methods do I need to provide?
# - What parameters does Sprockets pass me?
# - What do I need to return to Sprockets?
end
Okay, I'm still not sure where to find documentation on this. But, by reading Sprockets' source code, playing around with the pry debugger, and reading blog posts from people who have done similar things with Sprockets, I was able to come up with this:
/initializers/sprockets.rb
:
require 'screenshot_generator'
Rails.application.assets.register_engine('.screenshot', ScreenshotGenerator)
/lib/screenshot_generator.rb:
require_relative 'capybara_screenshot' # Don't worry about this, it's not
# relevant to this question.
class ScreenshotGenerator < Sprockets::Processor
def evaluate(context, locals)
generator_class = ScreenshotGenerator.get_generator_class(context.pathname)
return generator_class.new.generate
end
private
def self.get_generator_class(generator_file)
# This evaluates the Ruby code in the given file and returns a class that
# can generate a binary string containing an image file.
# (Code omitted for brevity)
end
end
This works fine for me now, but I'd really prefer to see some real documentation on how Sprockets preprocessors, postprocessors, and engines work. If anyone finds any such documentation, please post an answer.
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