I have some texts that contain emojis and I'm trying to show them on the Text widget. However, they seem to be shown as foreign characters. Does Flutter support showing emojis? should work for both iOS and Android
Emoji's is directly showing into Flutter application without any external code all by itself. This is very good for new developers because If you want to only show emoji in your Text then all you have to do is copy and paste emoji in your code editor. It works pretty well.
As of now, unfortunately, Flutter uses the default Emojis supported on a given platform. Therefore, when building a cross-platform app you may face issues of Emojis showing on certain devices and not on others.
The solution I settled for is to use a custom Emoji font such as Emoji One and RichText
widget instead of the basic Text
widget.
With this, you can simply have:
RichText(
text: TextSpan(
children: <TextSpan>[
TextSpan(
text: 'Hello', // non-emoji characters
),
TextSpan(
text: '🧭 🏳️\u200d🌈', // emoji characters
style: TextStyle(
fontFamily: 'EmojiOne',
),
),
],
),
);
With this idea, we can even create a custom widget that given a string, builds a RichText
object with all the TextSpan
s autocreated:
class EmojiText extends StatelessWidget {
const EmojiText({
Key key,
@required this.text,
}) : assert(text != null),
super(key: key);
final String text;
@override
Widget build(BuildContext context) {
return RichText(
text: _buildText(this.text),
);
}
TextSpan _buildText(String text) {
final children = <TextSpan>[];
final runes = text.runes;
for (int i = 0; i < runes.length; /* empty */ ) {
int current = runes.elementAt(i);
// we assume that everything that is not
// in Extended-ASCII set is an emoji...
final isEmoji = current > 255;
final shouldBreak = isEmoji
? (x) => x <= 255
: (x) => x > 255;
final chunk = <int>[];
while (! shouldBreak(current)) {
chunk.add(current);
if (++i >= runes.length) break;
current = runes.elementAt(i);
}
children.add(
TextSpan(
text: String.fromCharCodes(chunk),
style: TextStyle(
fontFamily: isEmoji ? 'EmojiOne' : null,
),
),
);
}
return TextSpan(children: children);
}
}
Which can be used as:
EmojiText(text: 'Hello there: 🧭 🏳️\u200d🌈');
This has the advantage of having the consistent support of Emojis on your app that you can control on different platforms.
The downside is that it will add some MBs
to your app.
Flutter supports emoji. Here's some code that demonstrates emoji text entry. (If you're seeing foreign characters, it's likely that you're decoding bytes as ASCII instead of UTF-8; we can show you how to fix this if you update your question with code that demonstrates the problem.)
import 'dart:async';
import 'package:flutter/material.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Flutter Demo',
home: new MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
String _message = '🐣';
Future<String> _promptForString(String label, { String hintText }) {
final TextEditingController controller = new TextEditingController();
return showDialog(
context: context,
child: new AlertDialog(
title: new Text(label),
content: new TextFormField(
controller: controller,
decoration: new InputDecoration(hintText: hintText),
),
actions: <Widget>[
new FlatButton(
onPressed: () => Navigator.pop(context),
child: const Text('CANCEL'),
),
new FlatButton(
onPressed: () => Navigator.pop(context, controller.text),
child: const Text('OK'),
),
],
),
);
}
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(_message),
),
body: new Center(
child: new Text(_message, style: Theme.of(context).textTheme.display2),
),
floatingActionButton: new FloatingActionButton(
child: new Icon(Icons.edit),
onPressed: () async {
String message = await _promptForString('New text', hintText: 'Try emoji!');
if (!mounted)
return;
setState(() {
_message = message;
});
},
),
);
}
}
You can insert emoji in the text field through following way:
If you're on Mac, you can hit Control + Command + Space. Windows users can hit the "Windows key" + ; (semicolon).
Copy pasted the instruction from @Reso Coder https://www.youtube.com/watch?v=KfuUkq2cLZU&t=15s
I tested on mac and it works.
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