In SwiftUI there's frequently a need to display an "empty" view based on some condition, e.g.:
struct OptionalText: View {
let text: String?
var body: some View {
guard let text = text else { return }
return Text(text)
}
}
Unfortunately, this doesn't compile since the body of guard
has to return some view, that is an "empty" view when text
is nil
. How should this example be rewritten so that it compiles and renders an "empty" view when text
is nil
?
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Use an opacity(_:) modifier with a value of 0 so that the layout accounts for the error message whether or not it's visible. You can also use this strategy for removing a view that doesn't affect other views' placement, like a view inside an overlay(alignment:content:) modifier.
Use SwiftUI Views From Other FrameworksChoose File > New > File, select iOS as the platform, select the “SwiftUI View” template, and click Next. Name the new file MapView. swift and click Create. Add an import statement for MapKit .
You have to return something. If there is some condition where you want to display nothing, "display" an...EmptyView
;)
var body: some View {
Group {
if text != nil {
Text(text!)
} else {
EmptyView()
}
}
}
The SwiftUI DSL will require you to wrap the if/else in a Group
and the DSL has no guard/if let nomenclature.
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