I am trying to achieve an effect similar to this one:
What I am doing now:
public MaskedTextView(Context context, AttributeSet attrs) {
super(context, attrs);
p = new Paint(Paint.ANTI_ALIAS_FLAG);
p.setTextSize(25);
p.setColor(Color.GREEN);
pReplace = new Paint(p);
pReplace.setColor(Color.BLUE);
pReplace.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_OVER));
pMask = new Paint();
int lightGradientColor = getResources().getColor(R.color.dailyGoalLowLight);
int darkGradientColor = getResources().getColor(R.color.dailyGoalLowDark);
Shader shader = new LinearGradient(0, 0, 150, 0, lightGradientColor, darkGradientColor, Shader.TileMode.CLAMP);
pMask.setShader(shader);
pMask.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save();
if (!Utils.isEmpty(sText)) {
canvas.drawText(sText, 150, getHeight() / 2, p);
canvas.drawRect(0, 0, 180, getHeight(), pMask);
canvas.drawText(sText, 150, getHeight()/2, pReplace);
}
canvas.restore();
}
This results in:
Close, the problem here is the horizontal linear gradient does not show up when setting the pMask.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
.
If I comment out that line I get the following result:
Close again, but now the linear gradient completely covers the text. Can someone help me with what I'm missing here. Is there a better way to achieve this effect?
PorterDuff.Mode.SRC_IN
maybe helps.
And setLayerType(View.LAYER_TYPE_SOFTWARE, null);
should be called to work with SRC_IN
.
public class MaskedTextView extends View {
private final Paint pLeftBg;
private final Paint pText;
private final Paint pRightMask;
private String mText = "web";
public MaskedTextView(Context context, AttributeSet attrs) {
super(context, attrs);
pLeftBg = new Paint();
int lightGradientColor = ContextCompat.getColor(getContext(), R.color.dailyGoalLowLight);
int darkGradientColor = ContextCompat.getColor(getContext(), R.color.dailyGoalLowDark);
Shader shader = new LinearGradient(0, 0, 150, 0, lightGradientColor, darkGradientColor, Shader.TileMode.CLAMP);
pLeftBg.setShader(shader);
pText = new Paint(Paint.ANTI_ALIAS_FLAG);
pText.setTextSize(50);
pText.setColor(Color.WHITE);
pRightMask = new Paint();
pRightMask.setColor(ContextCompat.getColor(getContext(), R.color.dailyGoalLowLight));
pRightMask.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
setLayerType(View.LAYER_TYPE_SOFTWARE, null);
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save();
canvas.drawRect(0, 0, 100, getHeight(), pLeftBg);
canvas.drawText(mText, 50, getHeight() / 2, pText);
canvas.drawRect(100, 0, getWidth(), getHeight(), pRightMask);
canvas.restore();
}
}
Output:
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