Ok so I'm trying to move items from one listbox to another by using multiple buttons i.e
I have 2 buttons cmdRight and cmdRight2 which are both disabled on form load
If the user selects a single item on the first listbox a cmdRIght button enables but cmdRight2 is still disabled , if the user selects multiple items on the first listbox a cmdRight2 button enables but cmdRight is disabled.
I've got the move buttons to work but the problem I'm having is after moving multiple items with the cmdRight2 button the cmdRight button enables (which it shouldn't it should only enable after selecting a single item in the listbox). I've tried numerous if statements etc. and yet it still happens.
I'm new to C# so any help would be appreciated.
Thank You
private void lbList1_SelectedIndexChanged(object sender, EventArgs e)
{
if (this.lbList1.SelectedItems != null)
{
cmdRight.Enabled = true; //enable cmdRight
cmdClear.Enabled = true; //enable cmdClear
if (this.lbList1.SelectedItems.Count > 1)//if multiple items selected
{
cmdRight.Enabled = false;
cmdRight2.Enabled = true; //enable cmdRight2
}
}
}
private void cmdRight2_Click(object sender, EventArgs e)
{
foreach (int i in lbList1.SelectedIndices)
{
lbList2.Items.Add(lbList1.Items[i].ToString());
}
while (lbList1.SelectedItems.Count > 0)
{
lbList1.Items.Remove(lbList1.SelectedItems[0]);
}
cmdRight2.Enabled = false;
}
private void cmdRight_Click(object sender, EventArgs e)
{
lbList2.Items.Add(lbList1.SelectedItem); //Add selected item from list1 to list2
lbList1.Items.Remove(lbList1.SelectedItem);//remove the selected item in list1
cmdRight.Enabled = false; //disable cmdRight
}
How about creating one method EnableButtons
that enables/disables to buttons according to given criteria like "enable cmdRight2 only if.... is true".
Then, call the method whenever some of the criteria might change. The advantage of this over the way you're doing it now is that the criteria within the method are "absolute" (in that the buttons are either enabled or disabled in one go) instead of "relative" (enable the button when the user does this or that).
You could also call this method from the Application.Idle
event instead of calling it in response to some user action.
EDIT
Declare the following method:
private void EnableButtons()
{
controlX.Enabled = (<condition...>);
controlY.Enabled = (<condition...>);
}
You can either invoke that method from the positions in code where something should change in the buttons' enabled states, or you can do the following in the constructor of the form:
public Form1()
{
// Other code...
Application.Idle += new <The respective event handler>;
}
Then, declare a method with the respective signature for the event and call EnableButtons
there. This method would be called in situations where your application is "idle" (waiting for user actions).
I think you want
if (this.lbList1.SelectedItems.Count == 1)
{
}
else if(this.lbList1.SelectedItems.Count > 1)
{
}
else
{
}
instead of
if (this.lbList1.SelectedItems != null)
Then you could place all of this in a method called "EnableButtons" as mentioned elsewhere
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