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Disable signals at LLDB initialization

Tags:

signals

lldb

My software uses the SIGUSR2 signal and I am using LLDB (under Xcode 4.6.2) as my debugger. I would like to disable LLDB from stoping at SIGUSR2 and have been doing so using the command:

process handle --pass true --stop false --notify true SIGUSR2

I am looking for a way to have LLDB always execute this command at startup. I have looked into adding something along the lines of settings append target.process.extra-startup-command process in my .lldbinit, but while this changes the value of the target.process.extra-startup-command setting (as evidenced by the settings show command), I am uncertain if/how I can use this setting to always execute the process handle command to disable the SIGUSR2 signal.

I am aware of the "solution" posted here: Permanently configuring LLDB (in Xcode 4.3.2) not to stop on signals. I am looking however for a more elegant solution, if one exists.

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Bill Zissimopoulos Avatar asked Jun 07 '13 17:06

Bill Zissimopoulos


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2 Answers

At present the suggestion of doing this in a breakpoint command on main is the most elegant solution available.

gdb had this view of the world where all processes, no matter what system they might be on, magically responded to UNIX signals. So it made sense to say what was going to happen when the process got a SIGINT, say, before you even had a process. In lldb, the process, when it gets created, will tell us what its signals are and their default behaviors. That's lovely, except it means now there is no natural place to store configuration options for signal behaviors before you have a process. This is just something that has to get added.

The ability to trigger off of "process life-cycle events", not just "process launch" but "process exit" and "shared library load" etc would be a great addition. This feature is something it would be great to file an enhancement request (http://bugreport.apple.com/) for, since bugs like that act as votes for features.

BTW, target.process.extra-startup-command does something entirely different. It allows you to prepend some commands to the sequence lldb sends to its debug agent (e.g. debugserver) before we start running. Its main use is to turn on more debugserver logging.

like image 191
Jim Ingham Avatar answered Oct 09 '22 02:10

Jim Ingham


Since I regularly return to this question in order to configure this, I finally ended up creating a small script to do it automatically:

import lldb
import threading

class ProcessEventListener(threading.Thread):
    def __init__(self, debugger):
        super(ProcessEventListener, self).__init__()
        self._listener = debugger.GetListener()
        self._debugger = debugger
        self._interpreter = debugger.GetCommandInterpreter()
        self._handled = set()

    def _suppress_signals(self, process):
        signals = process.GetUnixSignals()
        signals.SetShouldStop(11, False)

    def run(self):
        while True:
            event = lldb.SBEvent()
            if not self._listener.PeekAtNextEvent(event):
                continue                
            process = self._interpreter.GetProcess()
            if process and not process.GetUniqueID() in self._handled:
                self._suppress_signals(process)
                self._handled.add(process.GetUniqueID())

def __lldb_init_module(debugger, *rest):
    listener_thread = ProcessEventListener(debugger)
    listener_thread.start()

To use, put it in something like ignore_signals.py and reference it from .lldbinit:

command script import ~/ignore_signals.py

I suspect this can be improved further, so I've put it up on GitHub as well in case anyone would like to contribute.

like image 32
rwestberg Avatar answered Oct 09 '22 02:10

rwestberg