What is the difference between Image and BufferedImage?
Can I create a BufferedImage directly from an Image source "image.png"?
A BufferedImage is comprised of a ColorModel and a Raster of image data. The number and types of bands in the SampleModel of the Raster must match the number and types required by the ColorModel to represent its color and alpha components. All BufferedImage objects have an upper left corner coordinate of (0, 0).
Java For Testers Java BufferedImage class is a subclass of Image class. It is used to handle and manipulate the image data. A BufferedImage is made of ColorModel of image data. All BufferedImage objects have an upper left corner coordinate of (0, 0).
The BufferedImage class is a cornerstone of the Java 2D immediate-mode imaging API. It manages the image in memory and provides methods for storing, interpreting, and obtaining pixel data.
Java implements a particular type of object called a BufferedImage for images in Java. A BufferedImage can be read from several distinct image types (i.e., BMP, HEIC, etc.). Not all of these are backed by ImageIO itself, but there are plugins to extend ImageIO and other libraries such as Apache Imaging and JDeli.
If you are familiar with Java's util.List, the difference between Image and BufferedImage is the same as the difference between List and LinkedList.
Image is a generic concept and BufferedImage is the concrete implementation of the generic concept; kind of like BMW is a make of a Car.
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