Suppose I have class A
with a virtual function F()
:
class A { virtual void F() { // Do something }; };
And I have another class B
which inherits A
and redefines F()
:
class B : A { void F() { // Do something }; };
And a different class C
which also inherits A
but overrides F()
:
class C : A { void F() override { // Do something }; };
What is the difference between F()
in classes B
and C
?
Redefining and Overriding comes with in the same scenarios. Only difference is that if methods used are Static, its redefining. Note: Static methods looks as if they are over-rided but they are actually redefined. Redefining is with Static Methods.
What's the difference between redefining a base class function and overriding a base class function? Overriding refers to the situation where a derived class redefines a virtual function. Overridden functions are dynamically bound, redefined functions are statically bound.
redefining a function in a friend class is called function overloading while redefining a function in a derived class is called as overridden function. Answer» b. redefining a function in a friend class is called function overriding while redefining a function in a derived class is called an overloaded function.
A redefined function is a method in a descendant class that has a different definition than a non-virtual function in an ancestor class.
Both are overrides.
When you use the keyword override
you ensure a compilation failure if it should happen to not be an override.
And that's good practice.
Both B::f()
and C::f()
are overrides and they are exactly the same.
override
is essentially a compile-time advisory term that will cause a compilation error if the function does not override one in a base class.
This can help program stability: if the name and parameter types to A::f()
are changed, then a compile error will result.
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