Possible Duplicate:
What is Difference between Property and Variable in C#
I started working with C# a few weeks ago, and this is something that has really been bugging me. C# allows these so-called 'magic' getters and setters, also known as 'syntactical sugar'. So, I can do something like this:
public int myInt { get; set; }
But from an encapsulation standpoint, this is pointless. For one, the data member is public, and I can get/set it using the dot operator. However, if I do this:
private int myInt { get; set; }
I can't access it at all, as myInt is inaccessible due to protection level
. What is this actually doing? I thought this was supposed to be an easy way to accomplish data encapsulation, so I wouldn't have to do this:
private int myInt;
public void setMyInt(int i) { myInt = i; }
public int getMyInt() { return myInt; }
But it's not. As near as I can tell, I'm just making these variables public. I thought maybe I would be able to do something like
public int myInt { get; }
So the client could get
it, but not set
it, but no, public access is still allowed. So what gives?
EDIT I'm not trying to do anything specific, I just want to understand how this actually works. To clarify:
Making the variable public
doesn't accomplish encapsulation, especially when I can access it with the dot operator. Writing getters and setters for a private
variable allows you to make changes to the variable, but gives you greater control over how that actually happens.
You're trying to write
public int MyInt { get; private set; }
EDIT: The point of auto-implemented properties is not to provide additional encapsulation, but to avoid fields.
If you make a class with a public field (publit int MyInt;
), and someone uses that field, you cannot change it to a property later, or you'll break any compiled assemblies that use it.
Using an auto-property gives you the same simplicity and concision as a field, but allow you to later replace it with a full-blown property (containing additional logic) without breaking anything.
The purpose is that you maintain encapsulation through future modification.
If you initially write your class using automatic getters and setters:
public int Count { get; set; }
Then it'll maintain precisely the same external interface if you then change it to
public int Count {
get { /* very complicated logic */ }
set { /* even more complicated logic */ }
}
The automatic ones are just to help you with the simple properties at first.
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