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Difference between Inheritance and Composition

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What is the difference between inheritance and composition in C++?

Composition is in contrast to inheritance, it enables the creation of complex types by combining objects (components) of other types, rather than inheriting from a base or parent class. To put it simply, composition contains instances of other classes that implement the desired functionality.

What is the difference between composition and inheritance in SV?

The composition is a design technique in which your class can have an instance of another class as a field of your class. Inheritance is a mechanism under which one object can acquire the properties and behavior of the parent object by extending a class.

Which is better inheritance or composition?

Composition offers better test-ability of a class than Inheritance. If one class consists of another class, you can easily construct a Mock Object representing a composed class for the sake of testing.

What is the difference between inheritance and composition in Python?

Inheritance will extend the functionality with extra features allows overriding of methods, but in the case of Composition, we can only use that class we can not modify or extend the functionality of it. It will not provide extra features.


They are absolutely different. Inheritance is an "is-a" relationship. Composition is a "has-a".

You do composition by having an instance of another class C as a field of your class, instead of extending C. A good example where composition would've been a lot better than inheritance is java.util.Stack, which currently extends java.util.Vector. This is now considered a blunder. A stack "is-NOT-a" vector; you should not be allowed to insert and remove elements arbitrarily. It should've been composition instead.

Unfortunately it's too late to rectify this design mistake, since changing the inheritance hierarchy now would break compatibility with existing code. Had Stack used composition instead of inheritance, it can always be modified to use another data structure without violating the API.

I highly recommend Josh Bloch's book Effective Java 2nd Edition

  • Item 16: Favor composition over inheritance
  • Item 17: Design and document for inheritance or else prohibit it

Good object-oriented design is not about liberally extending existing classes. Your first instinct should be to compose instead.


See also:

  • Composition versus Inheritance: A Comparative Look at Two Fundamental Ways to Relate Classes

Composition means HAS A
Inheritance means IS A

Example: Car has a Engine and Car is a Automobile

In programming this is represented as:

class Engine {} // The Engine class.

class Automobile {} // Automobile class which is parent to Car class.

class Car extends Automobile { // Car is an Automobile, so Car class extends Automobile class.
  private Engine engine; // Car has an Engine so, Car class has an instance of Engine class as its member.
}

How inheritance can be dangerous ?

Lets take an example

public class X{    
   public void do(){    
   }    
}    
Public Class Y extends X{
   public void work(){    
       do();    
   }
}

1) As clear in above code , Class Y has very strong coupling with class X. If anything changes in superclass X , Y may break dramatically. Suppose In future class X implements a method work with below signature

public int work(){
}

Change is done in class X but it will make class Y uncompilable. SO this kind of dependency can go up to any level and it can be very dangerous. Every time superclass might not have full visibility to code inside all its subclasses and subclass may be keep noticing what is happening in superclass all the time. So we need to avoid this strong and unnecessary coupling.

How does composition solves this issue?

Lets see by revising the same example

public class X{
    public void do(){
    }
}

Public Class Y{
    X x = new X();    
    public void work(){    
        x.do();
    }
}

Here we are creating reference of X class in Y class and invoking method of X class by creating an instance of X class. Now all that strong coupling is gone. Superclass and subclass are highly independent of each other now. Classes can freely make changes which were dangerous in inheritance situation.

2) Second very good advantage of composition in that It provides method calling flexibility, for example :

class X implements R
{}
class Y implements R
{}

public class Test{    
    R r;    
}

In Test class using r reference I can invoke methods of X class as well as Y class. This flexibility was never there in inheritance

3) Another great advantage : Unit testing

public class X {
    public void do(){
    }
}

Public Class Y {
    X x = new X();    
    public void work(){    
        x.do();    
    }    
}

In above example, if state of x instance is not known, it can easily be mocked up by using some test data and all methods can be easily tested. This was not possible at all in inheritance as you were heavily dependent on superclass to get the state of instance and execute any method.

4) Another good reason why we should avoid inheritance is that Java does not support multiple inheritance.

Lets take an example to understand this :

Public class Transaction {
    Banking b;
    public static void main(String a[])    
    {    
        b = new Deposit();    
        if(b.deposit()){    
            b = new Credit();
            c.credit();    
        }
    }
}

Good to know :

  1. composition is easily achieved at runtime while inheritance provides its features at compile time

  2. composition is also know as HAS-A relation and inheritance is also known as IS-A relation

So make it a habit of always preferring composition over inheritance for various above reasons.


The answer given by @Michael Rodrigues is not correct (I apologize; I'm not able to comment directly), and could lead to some confusion.

Interface implementation is a form of inheritance... when you implement an interface, you're not only inheriting all the constants, you are committing your object to be of the type specified by the interface; it's still an "is-a" relationship. If a car implements Fillable, the car "is-a" Fillable, and can be used in your code wherever you would use a Fillable.

Composition is fundamentally different from inheritance. When you use composition, you are (as the other answers note) making a "has-a" relationship between two objects, as opposed to the "is-a" relationship that you make when you use inheritance.

So, from the car examples in the other questions, if I wanted to say that a car "has-a" gas tank, I would use composition, as follows:

public class Car {

private GasTank myCarsGasTank;

}

Hopefully that clears up any misunderstanding.


Inheritance brings out IS-A relation. Composition brings out HAS-A relation. Strategy pattern explain that Composition should be used in cases where there are families of algorithms defining a particular behaviour.
Classic example being of a duck class which implements a flying behaviour.

public interface Flyable{
 public void fly();
}

public class Duck {
 Flyable fly;

 public Duck(){
  fly = new BackwardFlying();
 }
}

Thus we can have multiple classes which implement flying eg:

public class BackwardFlying implements Flyable{
  public void fly(){
    Systemout.println("Flies backward ");
  }
}
public class FastFlying implements Flyable{
  public void fly(){
    Systemout.println("Flies 100 miles/sec");
  }
}

Had it been for inheritance, we would have two different classes of birds which implement the fly function over and over again. So inheritance and composition are completely different.