Is there any portable way to determine what the maximum possible alignment for any type is?
For example on x86, SSE instructions require 16-byte alignment, but as far as I'm aware, no instructions require more than that, so any type can be safely stored into a 16-byte aligned buffer.
I need to create a buffer (such as a char array) where I can write objects of arbitrary types, and so I need to be able to rely on the beginning of the buffer to be aligned.
If all else fails, I know that allocating a char array with new
is guaranteed to have maximum alignment, but with the TR1/C++0x templates alignment_of
and aligned_storage
, I am wondering if it would be possible to create the buffer in-place in my buffer class, rather than requiring the extra pointer indirection of a dynamically allocated array.
Ideas?
I realize there are plenty of options for determining the max alignment for a bounded set of types: A union, or just alignment_of
from TR1, but my problem is that the set of types is unbounded. I don't know in advance which objects must be stored into the buffer.
In C++11 std::max_align_t defined in header cstddef is a POD type whose alignment requirement is at least as strict (as large) as that of every scalar type.
Using the new alignof operator it would be as simple as alignof(std::max_align_t)
In C++0x, the Align
template parameter of std::aligned_storage<Len, Align>
has a default argument of "default-alignment," which is defined as (N3225 §20.7.6.6 Table 56):
The value of default-alignment shall be the most stringent alignment requirement for any C++ object type whose size is no greater than
Len
.
It isn't clear whether SSE types would be considered "C++ object types."
The default argument wasn't part of the TR1 aligned_storage
; it was added for C++0x.
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