Lets say I render the character "A" to the screen with a size 14 font in Arial Regular. Is there a way in C# to calculate how many pixels wide it is?
The way I'm rendering text is through ESRI's ArcEngine which makes calls to GDI or GDI+ (I don't know which) in a round about fashion via the DynamicDisplay engine.
It depends on the rendering engine being used. .NET may use GDI or GDI+. Switching can be done by setting the UseCompatibleTextRendering
property accordingly or calling the Application.SetCompatibleTextRenderingDefault
method.
When using GDI+ you should use MeasureString
:
string s = "A sample string";
SizeF size = e.Graphics.MeasureString(s, new Font("Arial", 24));
When using GDI (i.e. the native Win32 rendering) you should use the TextRenderer
class:
SizeF size = TextRenderer.MeasureText(s, new Font("Arial", 24));
More details are described in this article:
Text Rendering: Build World-Ready Apps Using Complex Scripts In Windows Forms Controls
Note that the above talks about Windows Forms. In WPF you would be using FormattedText
Here's an MSDN piece about determining font metrics. You can use Graphics.MeasureString to do the measurement.
You don’t say how you “render” it, but if you have a string, you can use MeasureString too.
Graphics.MeasureString will get you the size in the current graphics units.
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