How do I detect the width of a user's window with Javascript and account for their scrollbar? (I need the width of the screen INSIDE of the scrollbar). Here's what I have...it seems to work in multiple browsers...except that it doesn't account for the scrollbars..
function browserWidth() {
var myWidth = 0;
if( typeof( window.innerWidth ) == 'number' ) {
//Non-IE
myWidth = window.innerWidth;
} else if( document.documentElement && document.documentElement.clientWidth ) {
//IE 6+ in 'standards compliant mode'
myWidth = document.documentElement.clientWidth;
} else if( document.body && document.body.clientWidth ) {
//IE 4 compatible
myWidth = document.body.clientWidth;
}
return myWidth;
}
any ideas? i need it to work in all browsers;)
A (markedly nasty) workaround if you're only interested in the width is to create a 1px x 100% div and use its offsetWidth. Works on IE>=7, FF, Chrome, Safari and Opera (I've not tried IE6, as we're working to a you're-lucky-it-works-at-all-so-don't-complain-about-rendering-oddities policy thereabouts these days). I hang the div off document.body with attributes { position: 'absolute', top: '-1px', left: 0, width: '100%', height: '1px' }
, creating it the first time it's needed.
Works if you can stomach it.
You will find the big summary of what properties are supported on what browsers on this page on quirksmode.org.
Your best bet is probably to grab an element in the page (using document.body where supported, or document.getElementById or whatever), walk its offsetParent chain to find the topmost element, then examine that element's clientWidth and clientHeight.
Just add that before the window.innerWidth() check:
if (typeof(document.body.clientWidth) == 'number') {
// newest gen browsers
width = document.body.clientWidth;
height = document.body.clientHeight;
}
This is what I did - only half a year into learning JavaScript, so this may be a bad fix. First, I created a transparent square image (10px x 10px)
, but you could also create a non-transparent image and add this to your JavaScript asdocument.getElementById('getDimensions').style.visibility = "hidden";
HTML:
<img id="getDimensions" src="images/aSmallBox.png" alt="A small transparent image
meant to determine the dimensions of the viewport" width="10px" height="10px"/>
JavaScript:
//Inside function called by window.onload event handler (could go in CSS file, but
//better to keep it with other related code in JS file)
document.getElementById('getDimensions').style.position = "fixed";
document.getElementById('getDimensions').style.bottom = "0px";
document.getElementById('getDimensions').style.right = "0px";
//Everything below inside function called by window.onresize event handler
var baseWidthCalculation = document.getElementById('getDimensions').offsetLeft;
var baseHeightCalculation = document.getElementById('getDimensions').offsetTop;
//Account for the dimensions of the square img element (10x10)
var viewportWidth = baseWidthCalculation + 10;
var viewportHeight = baseHeightCalculation + 10;
This is a more efficient version of an idea posted here by Tim Salai ( even though you are just beginning, it was brilliant to place an element in the bottom right corner like that ).
var getDimensions = document.createElement("div");
getDimensions.setAttribute("style",
"visibility:hidden;position:fixed;bottom:0px;right:0px;");
document.getElementsByTagName("body")[0].appendChild(getDimensions);
var viewportWidth = getDimensions.offsetLeft;
var viewportHeight = getDimensions.offsetTop;
And here is a modular version
var PageDimensions = function(){
var Width;
var Height;
function pagedimensionsCtor (){
var getDimensions = document.createElement("div");
getDimensions.setAttribute("style" ,
"visibility:hidden;position:fixed;bottom:0px;right:0px;");
document.getElementsByTagName("body")[0].appendChild(getDimensions);
Width = getDimensions.offsetLeft;
Height = getDimensions.offsetTop;
getDimensions.parentNode.removeChild(getDimensions);
}
pagedimensionsCtor();
function Reset(){
pagedimensionsCtor();
}
function GetPageHeight(){
return Height;
}
function GetPageWidth(){
return Width;
}
return{
Reset: Reset,
GetPageHeight: GetPageHeight,
GetPageWidth: GetPageWidth
};
}
Use the modular version:
var page = new PageDimensions();
console.log("viewportWidth: " + page.GetPageWidth() + " viewportHeight: " + page.GetPageHeight());
Bonus feature:
page.Reset();//just in case you think your dimensions have changed
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