I have the following code which does not show the MessageBox when enter/return is pressed.
For any other key(i.e. letters/numbers) the MessageBox shows False.
private void cbServer_TextChanged(object sender, EventArgs e)
{
if (enterPressed)
{
MessageBox.Show("Enter pressed");
}
else
MessageBox.Show("False");
}
private void cbServer_Keydown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter || e.KeyCode == Keys.Return)
{
enterPressed = true;
MessageBox.Show("Enter presssed: " + enterPressed);
}
else
enterPressed = false;
}
Any ideas?
EDIT: Above code, I thought the issue was with the _Keydown even so I only posted that.
Method 1. If you just detect enter key pressed at any time, use getchar() or cin. get() function. printf("Enter key is pressed"); Sleep(1000); //wait for check printed message.
To check whether user pressed ENTER key on webpage or on any input element, you can bind keypress or keydown event to that element or document object itself. Then in bind() function check the keycode of pressed key whether it's value is 13 is not.
We should use "%[^\n]", which tells scanf() to take input string till user presses enter or return key. Scanf scans till user presses enter or till user presses return key.
scanf("%d", &b); The program will read in an integer value that the user enters on the keyboard (%d is for integers, as is printf, so b must be declared as an int) and place that value into b. The scanf function uses the same placeholders as printf: int uses %d.
This is because when you press Enter TextChanged
event won't fire.
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