I have 2 networked apps that should send serialized protobuf-net messages to each other. I can serialize the objects and send them, however, I cannot figure out how to deserialize the received bytes.
I tried to deserialize with this and it failed with a NullReferenceException.
// Where "ms" is a memorystream containing the serialized // byte array from the network. Messages.BaseMessage message = ProtoBuf.Serializer.Deserialize<Messages.BaseMessage>(ms);
I am passing a header before the serialized bytes that contains message type ID, which I can use in a giant switch statement to return the expected sublcass Type. With the block below, I receive the error: System.Reflection.TargetInvocationException ---> System.NullReferenceException.
//Where "ms" is a memorystream and "messageType" is a //Uint16. Type t = Messages.Helper.GetMessageType(messageType); System.Reflection.MethodInfo method = typeof(ProtoBuf.Serializer).GetMethod("Deserialize").MakeGenericMethod(t); message = method.Invoke(null, new object[] { ms }) as Messages.BaseMessage;
Here's the function I use to send a message over the network:
internal void Send(Messages.BaseMessage message){ using (System.IO.MemoryStream ms = new System.IO.MemoryStream()){ ProtoBuf.Serializer.Serialize(ms, message); byte[] messageTypeAndLength = new byte[4]; Buffer.BlockCopy(BitConverter.GetBytes(message.messageType), 0, messageTypeAndLength, 0, 2); Buffer.BlockCopy(BitConverter.GetBytes((UInt16)ms.Length), 0, messageTypeAndLength, 2, 2); this.networkStream.Write(messageTypeAndLength); this.networkStream.Write(ms.ToArray()); } }
This the class, with base class, I'm serializing:
[Serializable, ProtoContract, ProtoInclude(50, typeof(BeginRequest))] abstract internal class BaseMessage { [ProtoMember(1)] abstract public UInt16 messageType { get; } } [Serializable, ProtoContract] internal class BeginRequest : BaseMessage { [ProtoMember(1)] public override UInt16 messageType { get { return 1; } } }
[Serializable, ProtoContract, ProtoInclude(50, typeof(BeginRequest))] abstract internal class BaseMessage { abstract public UInt16 messageType { get; } } [Serializable, ProtoContract] internal class BeginRequest : BaseMessage { public override UInt16 messageType { get { return 1; } } }
To receive an object:
//where "this.Ssl" is an SslStream. BaseMessage message = ProtoBuf.Serializer.DeserializeWithLengthPrefix<BaseMessage>( this.Ssl, ProtoBuf.PrefixStyle.Base128);
To send an object:
//where "this.Ssl" is an SslStream and "message" can be anything that // inherits from BaseMessage. ProtoBuf.Serializer.SerializeWithLengthPrefix<BaseMessage>( this.Ssl, message, ProtoBuf.PrefixStyle.Base128);
Serializer.NonGeneric.Deserialize(Type, Stream); //Thanks, Marc.
or
RuntimeTypeModel.Default.Deserialize(Stream, null, Type);
First; for network usage, there is SerializeWithLengthPrefix
and DeserializeWithLengthPrefix
which handle length for you (optionally with a tag). The MakeGenericMethod
looks OK at first glance; and this actually ties in very closely to the pending commit of the work I've been doing to implement an RPC stack: the pending code has an override of DeserializeWithLengthPrefix
that takes (essentially) a Func<int,Type>
, to resolve a tag to a type to make it easier to deserialize unexpected data on the fly.
If the message type actually relates to the inheritance between BaseMessage
and BeginRequest
, then you don't need this; it always goes to the top-most contract type in the hierarchy and works its way down (due to some wire details).
Also - I haven't had chance to test it, but the following might be upsetting it:
[ProtoMember(1)] public override UInt16 messageType { get { return 1; } }
It is marked for serialization, but has no mechanism for setting the value. Maybe this is the issue? Try removing the [ProtoMember]
here, since I don't this is useful - it is (as far as serialization is concerned), largely a duplicate of the [ProtoInclude(...)]
marker.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With