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Depth First Search on 2-D array

I am trying to learn DFS by creating a program that navigates my ogre through a maze (2d array).This is similar to a dailyprogramming challenge, but I am doing it with just a 1x1 ogre.

My maze:

static int[][] maze = { 
{2,1,0,0,0,0,0,0,0,0},
{0,0,1,0,0,0,0,0,0,0},
{1,0,0,0,0,1,0,1,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,1,1,0,0,0,0,0,0},
{0,0,1,0,0,0,0,1,0,1},
{1,1,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,1,1,0,0,0},
{0,0,0,0,0,1,0,0,0,3}};

Where 2 is my hero (0,0), 3 is my goal (9,9), 1s are obstacles, and 0s are traverseable space.

Since I am new to this, I doubt it will be needed, but ill include the whole program for easy duplication and troubleshooting.

import java.awt.Point;
import java.util.ArrayList;


public class OgrePath {

    static int[][] maze = { 
        {2,1,0,0,0,0,0,0,0,0},
        {0,0,1,0,0,0,0,0,0,0},
        {1,0,0,0,0,1,0,1,0,0},
        {0,0,0,0,0,0,0,0,0,0},
        {0,0,1,1,0,0,0,0,0,0},
        {0,0,1,0,0,0,0,1,0,1},
        {1,1,0,0,0,0,0,0,0,0},
        {0,0,0,0,0,0,0,0,0,0},
        {0,0,0,0,0,1,1,0,0,0},
        {0,0,0,0,0,1,0,0,0,3}};
public static boolean[][] visited = new boolean[maze.length][maze[0].length];
static ArrayList<Point> neighbors = new ArrayList<Point>();

public static void main(String[] args) {
    OgrePath OP = new OgrePath();
    for (int i=0;i<maze.length;i++){
        for (int j=0;j<maze[i].length;j++){
            visited[j][i] = false;
        }
    }
    visited[getOgre(maze).x][getOgre(maze).y] = true;
    System.out.println("Ogre: " + getOgre(maze));
    dfs(maze, getOgre(maze));
}

public static boolean dfs(int[][] maze, Point p){
    neighbors = getNeighbors(maze,p);
    if (maze[p.x][p.y] == 3){
        System.out.println("FOUND IT");
        return true;
    }
    if (neighbors.isEmpty()){
        return false;
    }
    for (int i=0;i<neighbors.size();i++){
        System.out.println("Nieghbors: " + neighbors);
        System.out.println(i + "(" + p.x + "," + p.y + ")");
        visited[neighbors.get(i).x][neighbors.get(i).y] = true;
        dfs(maze, neighbors.get(i));
    }
    return false;
}

public static ArrayList<Point> getNeighbors(int[][] maze, Point p){
    ArrayList<Point> neighbors = new ArrayList<Point>();
    Point left = new Point();
    Point right = new Point();
    Point down = new Point();
    Point up = new Point();
    down.x = p.x - 1;
    down.y = p.y;
    if (valid(maze,down)) neighbors.add(down);
    up.x = p.x + 1;
    up.y = p.y;
    if (valid(maze,up)) neighbors.add(up);
    left.x = p.x;
    left.y = p.y - 1;
    if (valid(maze,left)) neighbors.add(left);
    right.x = p.x;
    right.y = p.y + 1;
    if (valid(maze,right)) neighbors.add(right);
    return neighbors;
}

public static boolean valid(int[][] maze, Point p){
    if (inMaze(maze,p) && canGo(maze,p) && visited[p.x][p.y] == false) return true;
    else return false;
}

public static boolean inMaze(int[][] maze, Point p){
    if (p.x < (maze[0].length - 1) && p.x > -1 && p.y < (maze.length - 1) && p.y > -1){
        return true;
    } else return false;
}

public static boolean canGo(int[][] maze, Point p){
    if (maze[p.x][p.y] != 1 && maze[p.x][p.y] != 4) return true;
    else return false;  
}

public static Point getOgre(int[][] maze){
    Point ogre = new Point();
    for (int i=0;i<maze.length;i++){
        for (int j=0;j<maze[i].length;j++){
            if (maze[i][j] == 2){
                ogre.x = j;
                ogre.y = i;
            }
        }
    }
    return ogre;
}
}

I want to be able to recursively call DFS, but something about the way I wrote it makes the program stop after it has explored 1 possible line and failed.

like image 575
vanBuren1738 Avatar asked Jul 24 '15 17:07

vanBuren1738


1 Answers

Okay, so there a few issues I see that would prevent your code from working properly so lets look at them one at a time.

First, you dfs function will not iterate through the 'for' loop because it will immediately return. Try changing

dfs(maze, neighbors.get(i));

to

if(dfs(maze, neighbors.get(i))){
    return true;
}

This fixes part of your issue with only searching a single path.

The second issue is with your neighbors. When your dfs does fully explore a path, it should go back a step and check all neighbors. You only have a single top-level neighbors variable, so when your branch terminates with zero neighbors, it thinks all earlier nodes have zero neighbors.

Remove your static neighbors variable

static ArrayList<Point> neighbors = new ArrayList<Point>();

And put a non-static version in getNeighbors

ArrayList<Point> neighbors = new ArrayList<Point>();

This almost completely fixes the search, but for your maze, you will still not find the end.

Your inMaze function is checking bounds incorrectly. You were checking for if x or y was less than length minus one. You only need to use 'less than' for checking the boundary.

if (p.x < maze[0].length && p.x > -1 && p.y < maze.length && p.y > -1)
like image 87
Angzuril Avatar answered Oct 15 '22 09:10

Angzuril