There might be a really simple answer to this, but I do not know it.
What is the easiest way to demo an iPhone app to a client who is remote?
Would a remote desktop connection to your dev machine be the only way through the emulator?
If you have the client's UUID you can build an Adhoc version of your app and install it on their phone. You will have to generate a distribution provisioning profile that includes their device ID.
Once you have built your app your can install it on their phone using iTunes. This is probably the trickiest part of the process because it involves your client following fairly complicated technical instructions (something I have failed to successfully do). This problem has been solved by the guys at TestFlight, I really recommend you check them out, it makes beta/demo distribution pretty easy.
Obviously for this sort of demo would involve you talking your client through the app over phone or video conference.
At our company we use TeamViewer for all our client support, it's very easy for the client to connect and use and is available on Windows and Mac. He can even use the app himself while you sit back and watch :)
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