$('.file a').live('mouseenter', function() {
$('#download').stop(true, true).fadeIn('fast');
}).live('mouseleave', function() {
$('#download').stop(true, true).fadeOut('fast');
});
I want the mouseenter
function to have a stop()
and a delay of 1 second.
So, if I hover over #download
the fadeIn
should start after a 1 second delay. If I mouse out meanwhile the fadeIn
shouldn't start. Get me?
I don't really know how to do that, any ideas?
Conclusion. setTimeout() is a method that will execute a piece of code after the timer has finished running. let timeoutID = setTimeout(function, delay in milliseconds, argument1, argument2,...); The delay is set in milliseconds and 1,000 milliseconds equals 1 second.
To delay a function call, use setTimeout() function. functionname − The function name for the function to be executed. milliseconds − The number of milliseconds. arg1, arg2, arg3 − These are the arguments passed to the function.
You need to use setTimeout()
in this case because of how .delay()
works (and your inability to cancel it).
$('.file a').live('mouseenter', function() {
$.data(this, 'timer', setTimeout(function() {
$('#download').stop(true, true).fadeIn('fast');
}, 1000));
}).live('mouseleave', function() {
clearTimeout($.data(this, 'timer'));
$('#download').stop(true, true).fadeOut('fast');
});
You can give it a try here.
If you use .delay()
it'll dequeue the next animation for the element, regardless of if you cleared that queue earlier. So you need a timeout that you can cancel, which the above does by manually calling setTimeout()
and storing the result with $.data()
so you can clear it later, via clearTimeout()
.
I was looking for the answer to a similar question, and I found that .animate() could also be used to handle this, and it obeys .stop()
It would look something like this:
$('.file a').live('mouseenter', function() {
$('#download')
.stop(true, true)
.animate({opacity:0}, 1000); // one second delay
.animate({opacity:1}, 'fast', 'swing');
}).live('mouseleave', function() {
$('#download')
.stop(true, true)
.animate({opacity:0}, 'slow', 'swing');
});
Use a setTimeout function
$('.file a').live('mouseenter', function() {
setTimeout(function(){
$('#download').stop(true, true).fadeIn('fast');
}, 1000);
}).live('mouseleave', function() {
$('#download').stop(true, true).fadeOut('fast');
});
setTimeout will execute the code inside the function after the specified miliseconds (in this case 1000).
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