In Deflate algorithm there are two ways to encode a length of 258:
Code 284 + 5 extra bits of all 1's
Code 285 + 0 extra bits;
On first glance, this is not optimal, because the proper use of code 285 would allow a length of 259 be encoded;
Is this duality some specification mistake, not fixed because of compatibility reasons, or there are some arguments about it - for example length of 258 must be encoded with shorter code (0 extra bits) because of some reason?
We may never know. The developer of the deflate format, Phil Katz, passed away many years ago at a young age.
My theory is that a match length was limited to 258 so that a match length in the range 3..258 could fit in a byte, encoded as 0..255. This format was developed around 1990, when this might make a difference in an assembler implementation.
Adding a second answer here to underscore Mark's guess that allowing the length to be encoded in a byte is helpful to assembler implementations. At the time 8086 level assembler was still common and using the 8 bit form of registers gave you more of them to work with than using them in 16 bit size.
The benefit is even more pronounced on 8 bit processors such as the 6502. It starts with the length decoding. Symbols 257 .. 264 represent a match length of 3 .. 10 respectively. If you take the low byte of those symbols (1 .. 8) you get exactly 2 less than the match length.
A more complicated yet fairly easy to compute formula gives 2 less than the match length of symbols 265 through 284. 2 less than the match length of symbol 285 is 256. That doesn't fit in a byte but we can store 0 which turns out to be equivalent.
zlib6502 uses this for considerable advantage. It calculates the match length in inflateCodes_lengthMinus2
. And once the back pointer into the window has been determined it copies the data like so:
jsr copyByte
jsr copyByte
inflateCodes_copyByte
jsr copyByte
dec inflateCodes_lengthMinus2
bne inflateCodes_copyByte
It makes two explicit calls to copy a byte and then loops over the length less 2. Which works as you would expect for lengths 1 to 255. For length 0 it will actually iterate 256 times as we desire. The first time through the loop the length of 0 is decremented to 255 which is non-zero so the loop continues 255 more times for a total of 256.
I'd have to think that Phil Katz understood intuitively if not explicitly the benefits of keeping the length of matches within 8 bits.
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