I bumped into a very serious error using visual studio 2005, running a C++ Win32 Console application. The problem will show when running the code below (simplified), using the following project properties: C++|optimization|optimization|/O2 (or /O1, or /Ox), C++|optimization|Whole program optimization|/GL, linker|optimization|/ltcg
#include "stdafx.h"
#include <iostream>
using namespace std;
const int MAXVAL=10;
class MyClass
{
private:
int p;
bool isGood;
public:
int SetUp(int val);
};
int MyClass::SetUp(int val)
{
isGood = true;
if (MAXVAL<val)
{
int wait;
cerr<<"ERROR, "<<MAXVAL<<"<"<<val<<endl;
cin>>wait;
//exit(1); //for x64 uncomment, for win32 leave commented
}
if (isGood) p=4;
return 1;
}
int _tmain(int argc, _TCHAR* argv[])
{
int wait=0, setupVal1=10, setupVal2=12;
MyClass classInstance1;
MyClass classInstance2;
if (MAXVAL>=setupVal1) classInstance1.SetUp(setupVal1);
if (MAXVAL>setupVal2) classInstance2.SetUp(setupVal2);
cerr<<"exit, enter value to terminate\n";
cin>>wait;
return 0;
}
The output shows that value 10 is smaller then value 10! I already found out that changing setting /O2 to /Od solves the problem (setting /Og, which is part of /O2, causes the problem), but that really slows down the execution time. Also changing the code a bit can solve it but hey, I can never be sure that the code is reliable. I am using Visual studio 2005 professional (Version 8.0.50727.867), os windows 7. My questions are: can someone try to reproduce this error using Visual Studio 2005, (I already tried VS 2010, no problem), and if so, what happens here? Can I assume that newer versions have solved this problem (I consider buying VS 2012) Thank you
You can reduce your example significantly and still get the same problem! You don't need two instances, and you don't need any of the other local or member variables. Also, you can hardcode MAXVAL
.
Quick summary of what "solves" the problem:
MAXVAL
a nonconst int
setupVal2
to a value less than 1010<val
to val>10
!!!
Here's my minimal version to reproduce the problem:
#include "stdafx.h"
#include <iostream>
using namespace std;
class MyClass
{
public:
int SetUp(int val);
};
int MyClass::SetUp(int val)
{
if (10<val)
cout<<10<<"<"<<val<<endl;
return 1;
}
int _tmain(int argc, _TCHAR* argv[])
{
int setupVal1=10, setupVal2=12;
MyClass classInstance;
classInstance.SetUp(setupVal1);
classInstance.SetUp(setupVal2);
cin.get();
return 0;
}
The problem, as witnessed by the disassembly, is that the compiler thinks 10<val
is always true and therefore omits the check.
_TEXT SEGMENT
?SetUp@MyClass@@QAEHH@Z PROC ; MyClass::SetUp
; _val$ = ecx
; 16 : if (10<val)
; 17 : cout<<10<<"<"<<val<<endl;
mov eax, DWORD PTR __imp_?endl@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@1@AAV21@@Z
push eax
push ecx
mov ecx, DWORD PTR __imp_?cout@std@@3V?$basic_ostream@DU?$char_traits@D@std@@@1@A
push 10 ; 0000000aH
call DWORD PTR __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@H@Z
push eax
call ??$?6U?$char_traits@D@std@@@std@@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@0@AAV10@PBD@Z ; std::operator<<<std::char_traits<char> >
add esp, 4
mov ecx, eax
call DWORD PTR __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@H@Z
mov ecx, eax
call DWORD PTR __imp_??6?$basic_ostream@DU?$char_traits@D@std@@@std@@QAEAAV01@P6AAAV01@AAV01@@Z@Z
; 18 : return 1;
mov eax, 1
; 19 : }
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With