I am using the d3.behavior.zoom to implement panning and zooming on a tree layout, but it is exhibiting a behavior I would describe as bouncing or numeric instability. When you start to drag, the display will inexplicably jump around until it just disappears. The code looks like this:
var svg = target.append ("g"); ... svg.call (d3.behavior.zoom() .translate ([0, 0]) .scale (1.0) .scaleExtent([0.5, 2.0]) .on("zoom", function() { svg.attr("transform","translate(" + d3.event.translate[0] + "," + d3.event.translate[1] + ") scale(" + d3.event.scale + ")"); }) );
Is there a better way to set the transformation that doesn't cause this type of interference?
After looking a bit more closely, the instability is coming from the svg element's transformation being applied to the mouse location during movement. The solution I ended up with is to insert another "g" element between the one with the zoom behavior and the element content specifically to receive the zoom/pan transformation:
var svg = target.append ("g"); var child = svg.append ("g"); ... svg.call (d3.behavior.zoom() .translate ([0, 0]) .scale (1.0) .scaleExtent([0.5, 2.0]) .on("zoom", function() { child.attr("transform","translate(" + d3.event.translate[0] + "," + d3.event.translate[1] + ") scale(" + d3.event.scale + ")"); }) ); ... child.append("line")...
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