In v3 I used drag origin to prevent a noticeable jump due to the mouse-position/element-coordinates offset. Is there an alternative in v4 as the origin function has been removed?
var drag1 = d3.behavior.drag()
.origin(function () {
var t = d3.select(this);
return {
x: t.attr("x") + d3.transform(t.attr("transform")).translate[0],
y: t.attr("y") + d3.transform(t.attr("transform")).translate[1]
};
})
.on("drag", function (d, i) {
d3.select(this).attr("transform", function (d, i) {
return "translate(" + [d3.event.x, d3.event.y] + ")"
})
});
var drag2 = d3.behavior.drag()
.origin(function () {
var t = d3.select(this);
return { x: t.attr("x"), y: t.attr("y") };
})
.on("drag", function (d, i) {
d3.select(this)
.attr("x", d3.event.x)
.attr("y", d3.event.y);
});
This worked:
var drag = d3.drag()
.subject(subject)
.on("start", function () {
d3.event.sourceEvent.stopPropagation(); // silence other listeners
if (d3.event.sourceEvent.which == 1)
dragInitiated = true;
})
function subject(d) {return { x: 0, y: d3.event.y }};
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