I am trying to customize the Facebook login button after following this guide. Everything is integrated correctly, I can login to Facebook, and logout without a hitch.
Now my next goal is to make the screen look like my mock up, this includes placing the login button correctly on the storyboard, but the only issue is that it doesn't show up on the story board, it just appears when I run the simulation. I looked at other overflow answers, but they weren't really helpful as they were geared towards earlier versions of swift / Xcode, and didn't work from what the comments said. My code is exactly the same as the guide, as this is the first screen that I am trying to implement.
Help would be much appreciated.
First, add a button and label into your view controller. Create 2 IBOutlets loginButton and messageLabel and connect them to the label and button you just added. Next, add a “touch up inside” IBAction named loginButtonTapped(_:) and connect it to the loginButton .
The Login button is a simple way to trigger the Facebook Login process on your website or web app. If someone hasn't logged into your app yet, they'll see this button, and clicking it will open a Login dialog, starting the login flow.
If you want to use the custom facebook SDK button you can create any custom button in the storyboard and provide action in the viewcontroller like this
Import at top
import FBSDKCoreKit
import FBSDKLoginKit
Swift 3:
@IBAction func loginFacebookAction(sender: AnyObject) {//action of the custom button in the storyboard
let fbLoginManager : FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.logIn(withReadPermissions: ["email"], from: self) { (result, error) -> Void in
if (error == nil){
let fbloginresult : FBSDKLoginManagerLoginResult = result!
// if user cancel the login
if (result?.isCancelled)!{
return
}
if(fbloginresult.grantedPermissions.contains("email"))
{
self.getFBUserData()
}
}
}
}
func getFBUserData(){
if((FBSDKAccessToken.current()) != nil){
FBSDKGraphRequest(graphPath: "me", parameters: ["fields": "id, name, first_name, last_name, picture.type(large), email"]).start(completionHandler: { (connection, result, error) -> Void in
if (error == nil){
//everything works print the user data
print(result)
}
})
}
}
Older Swift version:
@IBAction func loginFacebookAction(sender: AnyObject) {//action of the custom button in the storyboard
let fbLoginManager : FBSDKLoginManager = FBSDKLoginManager()
fbLoginManager.logInWithReadPermissions(["email"], fromViewController: self) { (result, error) -> Void in
if (error == nil){
let fbloginresult : FBSDKLoginManagerLoginResult = result
if(fbloginresult.grantedPermissions.contains("email"))
{
self.getFBUserData()
}
}
}
}
func getFBUserData(){
if((FBSDKAccessToken.currentAccessToken()) != nil){
FBSDKGraphRequest(graphPath: "me", parameters: ["fields": "id, name, first_name, last_name, picture.type(large), email"]).startWithCompletionHandler({ (connection, result, error) -> Void in
if (error == nil){
//everything works print the user data
print(result)
}
})
}
}
If you want default facebook login button you can take UIView and set Class* field of the Custom Class** section in the Identity Inspector, we must set the FBLoginValue
Ref: Default SDK login button tutorial:http://www.appcoda.com/ios-programming-facebook-login-sdk/
Ref: Custom SDK login button for parameters and more info:https://developers.facebook.com/docs/facebook-login/ios
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