Hi I am trying to to create a custom performance counter for use in perfmon. The following code works pretty well, however I have one problem..
With this solution I have a timer updating the value of the performance counter, however I would like to not have to run this executable to get the data I need. That is I would like to just be able to install the counter as a one time thing and then have perfmon query for the data (as it does with all the pre-installed counters).
How can I achieve this?
using System;
using System.Diagnostics;
using System.Net.NetworkInformation;
namespace PerfCounter
{
class PerfCounter
{
private const String categoryName = "Custom category";
private const String counterName = "Total bytes received";
private const String categoryHelp = "A category for custom performance counters";
private const String counterHelp = "Total bytes received on network interface";
private const String lanName = "Local Area Connection"; // change this to match your network connection
private const int sampleRateInMillis = 1000;
private const int numberofSamples = 100;
private static NetworkInterface lan = null;
private static PerformanceCounter perfCounter;
static void Main(string[] args)
{
setupLAN();
setupCategory();
createCounters();
updatePerfCounters();
}
private static void setupCategory()
{
if (!PerformanceCounterCategory.Exists(categoryName))
{
CounterCreationDataCollection counterCreationDataCollection = new CounterCreationDataCollection();
CounterCreationData totalBytesReceived = new CounterCreationData();
totalBytesReceived.CounterType = PerformanceCounterType.NumberOfItems64;
totalBytesReceived.CounterName = counterName;
counterCreationDataCollection.Add(totalBytesReceived);
PerformanceCounterCategory.Create(categoryName, categoryHelp, PerformanceCounterCategoryType.MultiInstance, counterCreationDataCollection);
}
else
Console.WriteLine("Category {0} exists", categoryName);
}
private static void createCounters() {
perfCounter = new PerformanceCounter(categoryName, counterName, false);
perfCounter.RawValue = getTotalBytesReceived();
}
private static long getTotalBytesReceived()
{
return lan.GetIPv4Statistics().BytesReceived;
}
private static void setupLAN()
{
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface networkInterface in interfaces)
{
if (networkInterface.Name.Equals(lanName))
lan = networkInterface;
}
}
private static void updatePerfCounters()
{
for (int i = 0; i < numberofSamples; i++)
{
perfCounter.RawValue = getTotalBytesReceived();
Console.WriteLine("perfCounter.RawValue = {0}", perfCounter.RawValue);
System.Threading.Thread.Sleep(sampleRateInMillis);
}
}
}
}
In the navigation pane, expand Monitoring Tools, and then choose Performance Monitor. In the console pane toolbar, choose the Add button. In the Add Counters window, in the Select counters from computer drop-down list, choose the computer that is running Business Central Server.
Performance counters enable us to publish, capture, and analyze the performance data of running code. A performance graph is a two-dimensional plot with one axis indicating time elapsed and the other reporting relevant relative or actual performance statistics.
Performance counters are bits of code that monitor, count, or measure events in software, which allow us to see patterns from a high-level view. They are registered with the operating system during installation of the software, allowing anyone with the proper permissions to view them.
In Win32, Performance Counters work by having PerfMon load a DLL which provides the counter values.
In .NET, this DLL is a stub which uses shared memory to communicate with a running .NET process. The process periodically pushes new values to the shared memory block, and the DLL makes them available as performance counters.
So, basically, you're probably going to have to implement your performance counter DLL in native code, because .NET performance counters assume that there's a process running.
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