I have a problem with many valgrind warnings about possible memory leaks in std::string, like this one:
120 bytes in 4 blocks are possibly lost in loss record 4,192 of 4,687
at 0x4A06819: operator new(unsigned long) (vg_replace_malloc.c:230)
by 0x383B89B8B0: std::string::_Rep::_S_create(unsigned long, unsigned long, std::allocator<char> const&) (in /usr/lib64/libstdc++.so.6.0.8)
by 0x383B89C3B4: (within /usr/lib64/libstdc++.so.6.0.8)
by 0x383B89C4A9: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, unsigned long, std::allocator<char> const&) (in /usr/lib64/libstdc++.so.6.0.8)
I'm wondering:
Check the FAQ. There is a section about “Memory leaks” in containers. You should
GLIBCXX_FORCE_NEW
if necessary. (This is an environment variable that affects your program's runtime behavior, not a compile-time #define
as you might expect.)This seems like a false positive. This can be suppressed as described in the manual
If I remember correctly, many STL allocators implement some kind of retention of memory. IE they do not release the memory allocated right away, but keep it around and reuse it. I certainly had many false positives in valgrind coming from memory allocated by my STL implementation.
The best way I have found to deal with the problem is (simply) to use the suppression file.
120 bytes are not enough for the pool. Do you exit() from your program?
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