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Cross-platform definition of _byteswap_uint64 and _byteswap_ulong

Visual Studio defines _byteswap_uint64 and _byteswap_ulong in stdlib.h.

Am I right to assume, that this is not standard and won't compile on Linux or Darwin?

Is there a way to define these includes in a cross-platform way?

like image 871
ARF Avatar asked Jan 20 '17 19:01

ARF


1 Answers

Google's CityHash source code uses this code:

https://github.com/google/cityhash/blob/8af9b8c2b889d80c22d6bc26ba0df1afb79a30db/src/city.cc#L50

#ifdef _MSC_VER

#include <stdlib.h>
#define bswap_32(x) _byteswap_ulong(x)
#define bswap_64(x) _byteswap_uint64(x)

#elif defined(__APPLE__)

// Mac OS X / Darwin features
#include <libkern/OSByteOrder.h>
#define bswap_32(x) OSSwapInt32(x)
#define bswap_64(x) OSSwapInt64(x)

#elif defined(__sun) || defined(sun)

#include <sys/byteorder.h>
#define bswap_32(x) BSWAP_32(x)
#define bswap_64(x) BSWAP_64(x)

#elif defined(__FreeBSD__)

#include <sys/endian.h>
#define bswap_32(x) bswap32(x)
#define bswap_64(x) bswap64(x)

#elif defined(__OpenBSD__)

#include <sys/types.h>
#define bswap_32(x) swap32(x)
#define bswap_64(x) swap64(x)

#elif defined(__NetBSD__)

#include <sys/types.h>
#include <machine/bswap.h>
#if defined(__BSWAP_RENAME) && !defined(__bswap_32)
#define bswap_32(x) bswap32(x)
#define bswap_64(x) bswap64(x)
#endif

#else

#include <byteswap.h>

#endif
like image 164
Nick Strupat Avatar answered Sep 20 '22 22:09

Nick Strupat