Hi I am new to TypeScript and I come from both a C# and JavaScript background. I am trying to create a way that allows me to create class models similar to what we can do in C#.
Here is what I have tried:
export class DonutChartModel { dimension: number; innerRadius: number; backgroundClass: string; backgroundOpacity: number; }
I expected this to generate a JavaScript model that exposes the properties declared, but this generates only a function DonutChartModel
with no properties declared.
After looking at the docs I noticed that in order to expose the properties I have to add a constructor and initialize the properties from there. While this may work, it does not help situations where you may have 20 or more properties per model, as the initialization might look pretty clunky, in my opinion, and it also reduces readability a bit.
I am hoping there is a way to do something like this without passing constructor params:
var model = new DonutChartModel(); model.dimension = 5 model.innerRadius = 20 ....
Is there any option in TypeScript to do this?
TypeScript supports the concept of Inheritance. Inheritance is the ability of a program to create new classes from an existing class. The class that is extended to create newer classes is called the parent class/super class.
Classes in TypeScript do not require you to explicitly write a constructor. However if you are extending a base class you will need to create a constructor to call super() at a minimum.
When should we use classes and interfaces? If you want to create and pass a type-checked class object, you should use TypeScript classes. If you need to work without creating an object, an interface is best for you.
The TypeScript docs have a great example of constructor usage: class Greeter { greeting: string; constructor(message: string) { this. greeting = message; } greet() { return "Hello, " + this. greeting; } } let greeter = new Greeter("world");
What it appears you are attempting to accomplish is to enforce a structure on a model. While it makes sense to use a class in C# to accomplish this, in TypeScript the best approach is to create either a type
or an interface
.
Here are examples of both (reduced properties for brevity)
type DonutChartModel = { dimension: number; innerRadius: number; }; var donut: DonutChartModel = { dimension: 1, innerRadius: 2 };
interface IDonutChartModel { dimension: number; innerRadius: number; } var donut: IDonutChartModel = { dimension: 1, innerRadius: 2 };
Interfaces can be extended from/by classes and are best for when you are defining properties.
Types can be combined and should be used more for non-composite properties. A good example would be to use types for something like this:
type Direction = 'up' | 'down' | 'left' | 'right';
An excellent resource on types can be found here, or as answers to TypeScript: Interfaces vs Types.
Yes, you can do it.
Step 1: Create your model using “Classes”. While TypeScript has interfaces that can provide this functionality, the Angular team recommends just using a bare ES6 class with strongly typed instance variables. ES6 classes allow you to (optionally) build out functionality around your models and also doesn't require you to be locked into a TypeScript specific feature. For these reasons, it's advisable to use classes for creating models.
export class DonutChartModel { //Fields dimension: Number innerRadius: Number backgroundClass: Number backgroundOpacity: Number myPropertyToSet: String constructor (dimension: Number, innerRadius: Number){ this.dimension = dimension this.innerRadius = innerRadius }}
Step 2: Import it into your component. This will give you the added benefit of reuse the data model in multiple places.
import { DonutChartModel } from '../../models/donut-chart-model;
Step 3: Set one of the properties values:
export class MenuSelectionPage { myDonuts: DonutChartModel[] = []; constructor(public navCtrl: NavController, public navParams: NavParams) { this.FillLocalData() this.myDonuts[this.myDonuts.length - 1].myPropertyToSet = "I am your father" } //Aux Methods FillLocalData() { let dimensions = [8.32, 5, 17]; let defaultInnerRadius = 2; for (let i = 0; i < dimensions.length; i++) { let donut = new DonutChartModel (dimensions[i], defaultInnerRadius * i) this.myDonuts.push(donut) }}}
Step 4 (Optional): Use it in html.
... <ion-list> <button ion-item *ngFor="let donut of myDonuts"> {{donut.myPropertyToSet}} </button> </ion-list> ...
Note: This code has been tested in ionic 3
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